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Gurps Allstar Jam 2004
     

Gurps Allstar Jam 2004

by Kenneth Hite
 

Take nine fan-favorite GURPS authors. Give them each 10,000 words to write about whatever they want. The result is GURPS All-Star Jam 2004, featuring:
Kenneth Hite, writing about ghost hunters;
Phil Masters, with a fairytale world of muskets, ghosts, and strange magics;
Beth McCoy, channeling Walter Milliken, on a truly dangerous job—Mythic

Overview

Take nine fan-favorite GURPS authors. Give them each 10,000 words to write about whatever they want. The result is GURPS All-Star Jam 2004, featuring:
Kenneth Hite, writing about ghost hunters;
Phil Masters, with a fairytale world of muskets, ghosts, and strange magics;
Beth McCoy, channeling Walter Milliken, on a truly dangerous job—Mythic Babysitting;
David Pulver's far-future space-opera campaign setting;
Gene Seabolt, giving us the travails of the last band of Spartan mercenaries, trapped in a decaying Europe;
William Stoddard, looking at subterranean settings for all types of roleplaying adventures;
Brian Underhill, with a GURPS take on airships;
Jonathan Woodward, looking at the science-fictional implications of Precursor races; and
Jon Zeigler's "Chariots!"—a cinematic look at the age of flashing bronze and larger-than-life heroes.
Nine (well, ten) top authors at the top of their games—GURPS All-Star Jam 2004 has something for everybody!

Product Details

ISBN-13:
9781556347238
Publisher:
Jackson, Steve Games, Incorporated
Publication date:
01/28/2004
Pages:
128
Product dimensions:
8.44(w) x 10.80(h) x 0.34(d)

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