Gurps Traveller Starports: Gateways to Adventure

Gurps Traveller Starports: Gateways to Adventure

Paperback

$19.95

Product Details

ISBN-13: 9781556344015
Publisher: Jackson, Steve Games, Incorporated
Publication date: 12/28/1999
Series: Gurps Series
Pages: 128
Product dimensions: 8.44(w) x 10.78(h) x 0.32(d)

Table of Contents

Introduction4
About the Authors4
About the Line Editor4
Journal of the Traveller's Aid Society4
About GURPS4
Sestina: Midnight Stations5
1.Outposts of the Imperium6
The Imperial Starport Authority6
History6
Authority6
Trade, Starports, and Starships6
Alliances7
Starports and Imperial Policy7
Seller Beware7
SPA Starports8
Class I8
The SPA Emblem8
Childhood Memories8
Class II9
Starport Economics9
Class III10
Class IV10
Class V10
Glossary10
Scout and Naval Starorts11
Scout Base11
Traffic Analysis11
Xboat Station12
Scout Way Station12
Naval Base12
Military Action12
Naval Depot13
Local Starports13
Imperial/Local Competition14
Starports of the Major Races14
Research Stations15
Temporary Stations15
Long-Duration Stations16
Private Starports16
2.Inside the Starport Authority17
SPA Organization17
The SPA Board17
SPA Inspectorate17
Starport Legend: High Stakes17
Subsector and Sector Offices18
Individual Ports18
Starport Departments19
Administration Department19
Executive20
The Line Office20
Director's Discretion20
Concessions21
Planetary Liaison: The Few, the Frustrated, the Ignored21
Concessions21
Legal22
Financial22
Personnel22
"I'm From Legal"22
Labor Relations23
Records and Data-Processing23
Sweating the Small Stuff23
Public Relations24
Commercial Liaison24
Military Liaison24
Contractors24
The Hidden Hand24
Employce Residence25
Contracting26
Traffic Department26
Traffic Control26
Emergency Landings: The Rules and the Loopholes26
Ship Registrar27
Vehicular Control27
Ship Services27
Berthing27
"Get Us Out of Here, Now!"27
Fueling28
Stores and Provisioning28
Maintenance and Repair28
Housekeeping28
The Travellers' Aid Society Certification28
Certification29
Hiring Hall29
Cargo29
Freight Handling29
Surprise Packages29
Warehousing30
Hazmat Storage30
Brokerage Office31
Special Handling Unit31
Passenger Services31
Union Dues31
Hospitality32
Hotel Accommodations32
TAS and the Weary Traveler32
Passenger Assistance33
Baggage33
Passenger Transport33
Security33
Imperial CRs and Carry-On Firepower33
Crime and Punishment33
Tactical Teams34
Imperial Customs34
Local Contraband, or, Can You Import Fireworks on a Methane World?34
Medical Department36
Emergency Services36
Trojan Hearses36
Kinetic Containment Blankets36
Emergency Operations Center37
Crash, Fire, and Rescue37
The Starport as Hospital37
The Starport as Disaster Agency37
Flight Operations38
Physical Plant38
Engineering38
Power38
Data/Communications38
Outcall Services38
Transport39
Central Stores39
Commissary39
Housekeeping39
3.Planetary Relations40
Standard Relationships40
Imperial World40
Friendly40
The Cleon Doctrine40
Neutral41
Opposed41
At War41
The XT Line42
General Local Relations42
Economic Sanctions42
Marine Garrisons42
Extraterritoriality: the Law42
XT Line: the Reality42
Hardline43
Popular Concerns43
Environmentalists43
Crossing the Line: the Promise43
Embassies and Trade Stations43
Business and Union Leaders44
Annoyances and Trouble-Makers44
Startown44
Floaters: the Shadow Shift44
Alternative Locales45
Law Enforcement45
Doing Business46
Getting Into Trouble47
Getting Out of Trouble47
Startown Is Where?47
Jesedipere Downport47
4.Starport Characters48
Character Basics48
Rank, Position, Pay, and Benefits48
SPA Rank48
Variant Character Templates48
Attorney49
Bureaucrat49
Diplomat50
Law Enforcer51
Merchant52
Rogue53
Advantages, Disadvantages, and Skills54
Advantages54
Disadvantages55
Skills55
New Skills55
5.Starport Design56
General Guidelines56
Imperial Standards56
Paradigmatic Starports56
The Thin Edge Ports56
Cost57
Starport Design57
Design Sequence57
Step 1Gather Planetary Data58
Step 2Determine World Trade Number58
Port Modifier Table58
Step 3Calculate Port Size and Estimated Trade Volume58
Tortuga Ports58
Estimated Trade Volume Table59
Starport Construction60
Step 4Decide Number and Type of Subports60
Ports Royal60
Grand Central Ports60
Step 5Determine Subport Capacities61
Ghost Ports61
Exchange Rates62
Construction Times63
Other Design Considerations64
Step 6Determine Port Income and Population65
Step 7Determine Construction Basics66
Naval Bases66
Hull Table Additions68
Scout Bases68
Low-Tech Starports69
Step 8Add Starport Components70
Critical Locations70
Budget Items70
Standard Orbits72
Leaving the Port--the XT Line72
Berths per 100,000 Tons Served74
Casinos74
Cradle/Berth Equivalents75
Orbital Berth Transfer Craft Needs75
Public Data/Comm75
Chapels75
Freestanding Starship Berths76
Traffic Control76
Retail Sales and Services79
Parts, and the Parts That They Play80
The Plumbing Factor81
Staff Shortages82
Duty Free83
Public, Staff, and Commercial Space84
The Life of a Starport84
Commercial Space86
Step 9Proof Design Vs. Budget86
Brubek's: "When You Already Know Where You Are"86
Step 10Allocate Personnel87
6.Campaigns88
The Starport Campaign88
Visitors to the Port88
Starport Legend: Research Station 219788
Dealing with the Locals89
Disaster Strikes89
The Highport Campaign90
Scenarios and Adventure Seeds90
The Directorate Campaign91
The Inspectorate Campaign (Part 1)91
The Inspectorate Campaign (Part 2)92
There Are No Accidents92
Corporate Espionage Campaigns93
Using Starports in Other Campaigns94
An Exciting Backdrop94
Variety is the Spice of Life94
Appendix AEquipment95
TL10 Mercy-Class 100-ton Rescue Vessel95
Life Support Carriers95
LSC Accessories95
Isolator LSC96
Burn Carrier96
TL10 Blakeway-Class 100-ton First Response Vessel96
TL10 Douane-Class 50-ton Customs Cutter99
TL10 Gendarme-Class 50-ton Armed Response Cutter99
TL10 40-ton Customs Pinnace99
TL10 Shghzun-Class 200-ton Search and Rescue Vessel99
TL8 Heavy Utility Truck100
TL10 100-ton Grav Truck101
Additional Starport Equipment102
TL7 Hand Truck102
TL7 Dock Cart102
TL10 Bulk Liquid Pump102
TL10 Dry Bulk Auger102
TL10 Conveyor Belt102
TL10 Hydrogen Fueling Unit102
Starport/Starship Components103
Cutter/Modular Components103
Habitat Modules103
Standard Modules103
Module Table104
Appendix BPort Samples105
Map Keys105
Graniff Field109
Small Tower109
Space Control Center109
Rech110
Dhian111
Alell Grande Downport112
Alell Grande High Terminal114
Mora Imperial Highport115
Mora Imperial Downport116
Fyrandil Imperial Port118
Automated Cafeteria120
Nevon's120
Hotel Floor121
Alien Environment Suites121
Low Quality Motel122
"Slotshop"122
Passenger facilities123
Cargo Facilities124
Secure Warehouse125
Starship Berth126
Shuttle Berth126
Index127

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