Hackers & Painters: Big Ideas from the Computer Age

Hackers & Painters: Big Ideas from the Computer Age

by Paul Graham
Hackers & Painters: Big Ideas from the Computer Age

Hackers & Painters: Big Ideas from the Computer Age

by Paul Graham

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Overview

"The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences. " --from Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham

We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care?

Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet.

Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls "an intellectual Wild West."

The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.


Product Details

ISBN-13: 9780596550660
Publisher: O'Reilly Media, Incorporated
Publication date: 05/18/2004
Sold by: Barnes & Noble
Format: eBook
Pages: 272
Sales rank: 592,587
File size: 2 MB

About the Author

Paul Graham , designer of the new Arc language, was the creator of Yahoo Store, the first web-based application. His technique for spam filtering inspired most current filters. He has a PhD in Computer Science from Harvard and studied painting at RISD and the Accademia in Florence.

Table of Contents

Prefaceix
1.Why Nerds Are Unpopular: Their minds are not on the game1
2.Hackers and Painters: Hackers are makers, like painters or architects or writers18
3.What You Can't Say: How to think heretical thoughts and what to do with them34
4.Good Bad Attitude: Like Americans, hackers with by breaking rules50
5.The Other Road Ahead: Web-based software offers the biggest opportunity since the arrival of the microcomputer56
6.How to Make Wealth: The best way to get rich is to create wealth. And startups are the best way to do that87
7.Mind the Gap: Could "unequal income distribution" be less of a problem than we think?109
8.A Plan for Spam: Till recently most experts thought spam filtering wouldn't work. This proposal changed their minds121
9.Taste for Makers: How do you make great things?130
10.Programming Languages Explained: What a programming language is and why they are a hot topic now146
11.The Hundred-Year Language: How will we program in a hundred years? Why not start now?155
12.Beating the Averages: For web-based applications you can use whatever language you want. So can your competitors169
13.Revenge of the Nerds: In technology, "industry best practice" is a recipe for losing181
14.The Dream Language: A good programming language is one that lets hackers have their way with it200
15.Design and Research: Research has to be original. Design has to be good216
Notes223
Acknowledgments237
Image Credits239
Glossary241
Index251
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