How far would you go for a friend? What would you risk?
A devastating raid by the cult of Katharis leaves Colleen Garman alone, faced with a formidable task. The world itself hangs in the balance as the cult opens a portal to another realm. Colleen's duty is plain - she must close the portal at any cost, and keep it closed.
But her old friend Carter is trapped on the other side. To get him back she will have to risk everything. Her only ally is Dirk Smith, a government agent locked up in an insane asylum. Somewhere in his shattered mind are the clues she needs to thwart the cult, get back the portal stones, and attempt a rescue.
The stakes couldn't be higher. She risks setting the mad god Katharis loose in the world. But if she succeeds it could mean salvation for Carter - and maybe even Smith, as well.
Most Helpful Customer Reviews
A very good entrance into the Steampunk genre. Great start for teens. Needs more Steampunk than creepy though.