Hikaru no Go, Vol. 14

Hikaru no Go, Vol. 14

Paperback(Original)

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Overview

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream—defeating the famed go prodigy Akira Toya!

When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?!

Product Details

ISBN-13: 9781421515106
Publisher: VIZ Media LLC
Publication date: 02/03/2009
Series: Hikaru No Go Series , #14
Edition description: Original
Pages: 192
Sales rank: 292,724
Product dimensions: 4.90(w) x 7.40(h) x 0.80(d)
Age Range: 10 - 13 Years

About the Author

Takeshi Obata was born in 1969 in Niigata, Japan, and first achieved international recognition as the artist of the wildly popular Shonen Jump title Hikaru no Go, which won the 2003 Tezuka Osamu Cultural Prize: Shinsei "New Hope" Award and the 2000 Shogakukan Manga Award. He went on to illustrate the smash hit Death Note as well as the hugely successful manga Bakuman and All You Need Is Kill.

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