The Seven Years' War was the pinnacle of 18th-century warfare, with dramatic campaigns and battles, famous leaders, and wide variety of colourful uniforms. Compared with the later Napoleonic Wars, tactics were simpler, armies more professional, and battles tended to be smaller. Using these quick-to-learn rules, players can bring this period to the tabletop, recreating anything from a small skirmish to a major pitched battle. Although simple, the rules allow for a wide range of tactics and reward historical play. That said, fog of war sometimes produces unexpected results and units don't always obey their orders! The game movies quickly, and players must be prepared to regroup and counterattack or to press home an advantage - a lot can happen in one move!
About the Author
Keith Flint has been interested in military history for as long as he can remember, and has been a wargamer since his early teenage years. Born in 1957, he has an MA in History and is the author of Airborne Armour (Helion & Company, 2004), a regimental and technical history of the 6th Airborne Armoured Reconnaissance Regiment. Keith lives with his wife and children in Bristol. The author lives in Bristol, UK.
Table of Contents
Introduction/ The Rules/ Army Lists/ Scenarios/ Quick Reference Sheet