How To Do Everything Adobe InDesign CS4 / Edition 1

How To Do Everything Adobe InDesign CS4 / Edition 1

Pub. Date:
McGraw-Hill Companies, The
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How To Do Everything Adobe InDesign CS4 / Edition 1

Maximize the power of the number-one desktop publishing tool

This full-color guide shows you how to use the undisputed leader in desktop publishing tools to create any type of publication. Adobe Community Expert Donna Baker explains text, image, and drawing features; color and color management; and specialized types of output such as book and Web pages. The final chapters of the book are devoted to methods for evaluating and testing a publication and then generating high-quality print or PDF files.

This book focuses on using program workflows for results instead of merely touring program interface elements. Examples from the book, including publications, settings, files, images, and templates, will be available for download.

Product Details

ISBN-13: 9780071606349
Publisher: McGraw-Hill Companies, The
Publication date: 06/08/2009
Edition description: Original
Pages: 384
Product dimensions: 7.30(w) x 9.00(h) x 0.80(d)

Table of Contents

Part I: Get Up to Speed in InDesign CS4
Chapter 1: Get Around the Interface
Chapter 2: Tap into Adobe Bridge
Chapter 3: Start a New Publication
Chapter 4: Navigate and View an InDesign Document
Part II: Tell the Tale in Text
Chapter 5: Insert Text on a Page
Chapter 6: Format Characters and Paragraphs
Chapter 7: Format Text Using Styles
Chapter 8: Design a Layout with Lists and Tables
Chapter 9: Work with Long Documents
Part III: A Picture is Worth a Thousand Words
Chapter 10: Place Images and Graphics
Chapter 11: Manage Files and Content
Chapter 12: Draw and Use Objects in InDesign
Chapter 13: Work with Layers and Effects
Part IV: Use and Manage Color
Chapter 14: Get a Handle on Color
Chapter 15: Control and Manage Color
Chapter 16: Color Manage Your Publication
Part V: Outputs and Exports
Chapter 17: Prepare Print Output
Chapter 18: Create Interactive PDF Content
Chapter 19: Create Buttons and Flash
Chapter 20: Create Other Forms of Output

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