Image and Geometry Processing for 3-D Cinematography

Image and Geometry Processing for 3-D Cinematography

Paperback(Softcover reprint of the original 1st ed. 2010)

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Product Details

ISBN-13: 9783662505861
Publisher: Springer Berlin Heidelberg
Publication date: 08/23/2016
Series: Geometry and Computing , #5
Edition description: Softcover reprint of the original 1st ed. 2010
Pages: 305
Product dimensions: 6.10(w) x 9.25(h) x 0.03(d)

Table of Contents

Introduction.- Part I 3-D Cinematography and Applications: Stereoscopic Cinema; Free-Viewpoint Television; Free-Viewpoint Video for TV Sport Production; Challenges for Multi-View Video Capture.- Part II Recent Developments in Geometry: Performance Capture from Multi-View Video; Combining Multi-View Stereo and Bundle Adjustment for Accurate Camera Calibration; Cell-Based 3-D Video Capture Method with Active Cameras; Dense 3-D Motion Capture from Synchronized Video Streams.- Part III Recent Developments in Image Processing: Wavelet-Based Inverse Light and Reflectance from Images of a Known Object; 3-D Lighting Environment Estimation with Shading and Shadows; 3-D Cinematography with Approximate or no Geometry; View-Dependent Texturing using a Linear Basis

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