Introducing Android Development with Ice Cream Sandwich

Introducing Android Development with Ice Cream Sandwich

by Shane Conder, Lauren Darcey

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Product Details

ISBN-13: 9780132947596
Publisher: Pearson Education
Publication date: 10/31/2011
Sold by: Barnes & Noble
Format: NOOK Book
Pages: 96
File size: 5 MB

About the Author

Lauren Darcey is responsible for the technical leadership and direction of a small software company specializing in mobile technologies, including Android, iPhone, Blackberry, Palm Pre, BREW, and J2ME and consulting services. With more than two decades of experience in professional software production, Lauren is a recognized authority in application architecture and the development of commercial-grade mobile applications. Lauren received a B.S. in Computer Science from the University of California, Santa Cruz.

 

She spends her copious free time traveling the world with her geeky mobile-minded husband and is an avid nature photographer. Her work has been published in books and newspapers around the world. In South Africa, she dove with 4-meter-long great white sharks and got stuck between a herd of rampaging hippopotami and an irritated bull elephant. She’s been attacked by monkeys in Japan, gotten stuck in a ravine with two hungry lions in Kenya, gotten thirsty in Egypt, narrowly avoided a coup d’état in Thailand, geocached her way through the Swiss Alps, drank her way through the beer halls of Germany, slept in the crumbling castles of Europe, and gotten her tongue stuck to an iceberg in Iceland (while being watched by a herd of suspicious wild reindeer).

 

Shane Conder has extensive development experience and has focused his attention on mobile and embedded development for the past decade. He has designed and developed many commercial applications for Android, iPhone, BREW, Blackberry, J2ME, Palm, and Windows Mobile–some of which have been installed on millions of phones worldwide. Shane has written extensively about the mobile industry and evaluated mobile development platforms on his tech blogs and is well known within the blogosphere. Shane received a B.S. in Computer Science from the University of California.

 

A self-admitted gadget freak, Shane always has the latest smartphone, tablet, or other mobile device. He can often be found fiddling with the latest technologies, such as cloud services and mobile platforms, and other exciting, state-of-the-art technologies that activate the creative part of his brain. He also enjoys traveling the world with his geeky wife, even if she did make him dive with 4-meter-long great white sharks and almost get eaten by a lion in Kenya. He admits that he has to take at least two phones with him when backpacking–even though there is no coverage–that he snickered and whipped out his Android phone to take a picture when Laurie got her tongue stuck to that iceberg in Iceland, and that he is catching on that he should be writing his own bio.

Table of Contents

About the Authors

Preface

Chapter 1 – Writing Your First Android Application

Testing Your Development Environment

Building Your First Android Application

Configuring the GPS Location of the Emulator

Summary

Chapter 2 – Exploring User Interface Screen Elements

Introducing Android Views and Layouts

Displaying Text to Users with TextView

Retrieving Data from Users with EditText

Helping the User with Auto Completion

Giving Users Choices Using Spinner Controls

Allowing Simple User Selections with Buttons, Check Boxes, and Radio Groups

Retrieving Dates and Times from Users

Using Indicators to Display Data to Users

Summary

Chapter 3 – Designing User Interfaces with Layouts

Creating User Interfaces in Android

Organizing Your User Interface

Using Built-In Layout Classes

Using Container Control Classes

Summary

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