Invitation to Computer Science, Fourth Edition: C++ Version / Edition 4 available in Paperback
- Pub. Date:
- Cengage Learning
This new edition of Invitation to Computer Science follows the breadth-first guidelines recommended by CC2001 to teach computer science topics from the ground up. The authors begin by showing that computer science is the study of algorithms, the central theme of the book, then move up the next five levels of the hierarchy: hardware, virtual machine, software, applications, and ethics. Utilizing rich pedagogy and a consistently engaging writing style, Schneider and Gersting provide students with a solid grounding in theoretical concepts, as well as important applications of computing and information technology. A laboratory manual and accompanying software is available as an optional bundle with this text.
|Edition description:||Older Edition|
|Product dimensions:||7.90(w) x 9.90(h) x 0.90(d)|
About the Author
G. Michael Schneider is Professor of Mathematics and Computer Science at Macalester College in St. Paul, Minnesota and a Visiting Professor of Computer Science at Columbia University in New York. His interests include parallel processing, computer networks, and computer science education. He has written textbooks on software development, data structures, computer organization, and a breadth-first overview of computer science and was a member of the committee that authored the ACM/IEEE Computing Curriculum 2001. He has received Fulbright Grants to teach and do computer science curriculum development in Mauritius, Malaysia, Nepal, and Mongolia.
Judith Gersting is a Professor of Computer Science at the University of Hawaii, Hilo. She is also the department chair and has written a number of college textbooks. Her areas of specialization include theoretical computer science and computer science education.
Table of Contents
1. An Introduction to Computer Science 2. Algorithm Discovery and Design 3. The Efficiency of Algorithms 4. The Building Blocks: Binary Numbers, Boolean Logic, and Gates 5. Computer Systems Organization 6. An Introduction to System Software and Virtual Machines 7. Computer Networks, the Internet, and the World Wide Web 8. Introduction to High-level Language Programming 9. The Tower of Babel 10. Compilers and Language Translation 11. Models of Computation 12. Simulation and Modeling 13. Electronic Commerce and Information Security 14. Artificial Intelligence 15. Making Decisions about Computers, Information, and Society