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Jump Start CoffeeScript
     

Jump Start CoffeeScript

5.0 1
by Earle Castledine
 

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A practical and concise introduction to CoffeeScript, a programming language that compiles into JavaScript and that makes working with JavaScript easier. The book lays out the basics of the language, its syntax, and the interesting features that set it apart from JavaScript. It should satisfy anyone with an intermediate level of understanding of JavaScript who

Overview

A practical and concise introduction to CoffeeScript, a programming language that compiles into JavaScript and that makes working with JavaScript easier. The book lays out the basics of the language, its syntax, and the interesting features that set it apart from JavaScript. It should satisfy anyone with an intermediate level of understanding of JavaScript who needs a conceptual and practical introduction to CoffeeScript.

The book is based around a practical project, leading you through the building of a simple HTML-based 2D game, and explaining the language's philosophy, syntax, and features step-by-step along the way. You'll be able to see results on-screen from the very beginning, starting with a simple JavaScript drawing function transformed into CoffeeScript. The game's code is based on well- understood principles and prior art, using common, simple programming patterns that are easy to grasp while also demonstrating CoffeeScript's expressiveness.

This is a fun and fast-paced book that rewards you for each completed step with interesting game features. You will finish the book with the sense of accomplishment that comes from building something fun, as well as having gained a solid understanding of CoffeeScript and an interest in exploring its more advanced features.

Product Details

ISBN-13:
9780987247827
Publisher:
SitePoint Pty, Limited
Publication date:
12/22/2012
Pages:
150
Product dimensions:
6.50(w) x 10.20(h) x 0.30(d)

Meet the Author

Sporting a Masters in Information Technology and a lifetime of experience on the "web of hard knocks", Earle Castledine (Mr Speaker) holds an interest in everything to do with computers. A Senior Systems Analyst and JavaScript expert - he is equally happy in the muddy pits of .NET code as in the fluffy fields of client-side interaction development. Co-creator of the client-side opus TurnTubelis, Earle recognizes the Internet not as a lubricant for social change, but as a vehicle for unleashing frivolous ECMAScript gadgets and interesting time-wasting technologies.

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Jump Start CoffeeScript 5 out of 5 based on 0 ratings. 1 reviews.
FRINGEINDEPENEDENTREVIEW More than 1 year ago
Do you have some knowledge of web programming concepts and want to streamline writing JavaScript? If you do, then this book is for you! Author Earle Castledine, has done an outstanding job of writing a book whose goal is to help you become productive with CoffeeScript as quickly as possible. Castledine, begins by discussing why CoffeeScript occupies a weird space in the programming language landscape. Next, the author shows you how to cover and master the essential basics of CoffeeScript. Then, the author will show you how to apply the basics to a game to make it work; and, make a start by exploring the more interesting parts as you go: advanced module and function features, and the all-powerful list comprehensions. He continues by taking the game prototype that he has been working on and refactor it into a bunch of classes that will organize and drive the game. Next, the author shows you how to apply all that you have learned in this book so far—rigorously and unrelentingly. Then, the author makes one realization: He has shown you how to successfully create a video game. Finally, the author reviews the process of starting with the very basics; and, how he powered through variable scooping, basic functions and loops, by taking the building blocks and applying them to mastering data structures and drawing items on the screen.  From the first line of this excellent book, you’ll be writing code that shows just how easy it is to take the plunge into this delightfully addictive world. More importantly, by the end of this great book, you’ll know how to make HTML5 games, and proficiently code in CoffeeScript; as well as, have a deeper understanding of the power and beauty of JavaScript itself.