League of Skull & Bones

League of Skull & Bones

by Mj Fletcher

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Product Details

BN ID: 2940148531104
Publisher: Raygun Press
Publication date: 10/16/2013
Series: The Grimm Chronicles , #1
Sold by: Barnes & Noble
Format: NOOK Book
File size: 857 KB

About the Author

MJ Fletcher was born in New Jersey and now lives by the beach with his very understanding wife and daughter. He has been writing since he first stapled pages together as a child and called them a book. He finally realized his ambitions when his comic book series Adam Zero The Last Man of Earth was published by Ronin Studios. His other comic book work includes Digital Webbing Presents and The Hero Initiative. His first novel The Doorknob Society released in 2012 was nominated for a Cybil award in the young adult category. He has finished writing the Doorknob Society Saga, a rollicking steampunk adventure series. And now is working on the Grimm Chronicles, as well as working on numerous other writing projects.

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League of Skull & Bones 4.5 out of 5 based on 0 ratings. 6 reviews.
Gablegirl More than 1 year ago
I started this series after having read the authors Doorknob Society series. I wasn't disappointed! Love the main charcater. Jess Grimm should be my spirit animal. She is fierce and wonderful and is surrounded by a colorful cast of characters. Do yourself a favor and check this series out.
Lisareads18 More than 1 year ago
Merric is my favorite! I loved this book and Jessica is wonderful. The way she deals with her issues is something I can relate too. The ending cuts deep and you'll want to get the next book right away. Loved it!
MaddMan More than 1 year ago
This is such an intense series. I love the main character Jess and how she deals with the world around her. I'd like to punt one of the male leads. I'll let you figure out which one. Good read.
SunMtnReviews More than 1 year ago
When I saw this was the first book in a new fantasy/steampunk series, I looked forward to jumping into it. I found the book’s synopsis intriguing and couldn’t wait to read Jess’s story. I had not read any of M.J. Fletcher’s other works, and, unfortunately, I didn’t realize until after I had finished the book that it is a spin-off from The Doorknob Society Saga.  Although this story can technically stand alone, and, overall, I was able to understand and follow the plot easily, I have to admit that while reading the book, I kept wishing to know more about her past and the experiences that led Jess to become the hardened, scarred young woman who is introduced to us in The League of Skull & Bones. Now, I want to backtrack and read with The Doorknob Society so that I can fully appreciate the creative futuristic fictional world Fletcher has created and have a better understanding of the dramatic transformation that Jess has already gone through when The League of Skull & Bones begins.   Jess Grimm is a member of the Skeleton Key Guild, one of several societies that exist among the “Old Kind,” a human species with the ability to harness energy to open portals and travel among dimensions in this complex, multiversal world.  All members of the Guild possess a skeleton key which allows them to access their powers; however, Jess doesn’t need a key because her body has become the vessel itself for “the Artifact,” a great power that has been infused within her.  The skeleton key tattoos embedded in each of her forearms symbolize the potent power she now possesses. Although the author doesn’t go into detail about the circumstances of why and how Jess obtained the Artifact, it seems her powers are superior to those contained in the skeleton keys other members carry. It is also evident that Jess is still struggling to embrace and manage the new power she now wields.  While others envy her and long to possess the power within her, she sees the Artifact as a curse since it is literally draining her life force every time she uses it.  The plot centers around Jess’s journey to find a Timelock, a rare and illegal piece of technology that can stop the Artifact from burning her out and eventually killing her. The entire story is narrated from Jess’s POV and, while it limits our understanding of other events taking place and we aren’t able to get insight into any other characters’ thoughts and motivations, her POV is effective in building angst and suspense as Jess struggles to figure out whom she can really trust.  Both her grandmother, head of the Old Kind Council, and her mentor/trainer, DeAndre, keep warning her to be wary of others and to question everyone’s motives.   Although I missed out on understanding how Jess’s life used to be, she refers to herself as being a changed woman, one who carries both physical and emotional scars from what she’s endured from the past. The Jess I meet is a strong heroine whose intelligence, skill, and kick-ass power have made her a valuable member of the Council’s special teams who are tasked with hunting down criminals.  After fighting in an Old Kind war, Jess has earned the reputation of being a skilled fighter and killer; by her name alone, she is both feared and revered by others of her race.  Jess is still haunted by nightmares of a gruesome attack and tends to keep her personal distance from others.  The scars that mar her body are one main reason she avoids relationships, although two men who are featured in the book, Merric and Ronan, will eventually cause her to reconsider her need for the comfort and support a personal relationship can offer. In her journey to save her own life, Jess discovers a ruthless enemy, Nyla Foxglove, is scheming for a way to take Jess’s power from her regardless of the repercussions. Nyla is a tauntingly evil antagonist whose arrogance and self-serving needs make her easy to immediately dislike.  In order to defeat Nyla, Jess infiltrates The League of Skull & Bones, a secretive and elite group of enforcers the Council uses to do their “dirty work” in order to find out who among the Council is allied with Nyla and her plans for a coup. This first book in the Grimm Chronicles is full of mystery, suspenseful action, and a slight touch of romance all rolled up into a well-crafted plot with one heck of a shocking cliff-hanger ending that left me reeling at the end!  The book was an enjoyable read, but I still wish more details about Jess’s backstory were included to help me connect with her more easily and see the full depth of her character. However, I also realize that including this exposition would be redundant for those readers who have already been following The Doorknob Society saga and want to continue the journey by reading The Grimm Chronicles. This first book shows a promising start to this imaginative new series.  I received a copy of this book from the author in exchange for an honest review.
mwiegert2007 More than 1 year ago
I received an ARC in exchange for an honest review. What happens when you sacrifice yourself to save your family and the rest of your kind? Jessica Grimm finds that out, and it isn’t pleasant. She now is attached to an artifact that is killing her and is now on the chase for a Timelock that may help her save her life. The only problem is, there is someone who wants the artifact and will do anything to get it. So Jessica now has to take major risks and learn to trust someone other than her closest friends. The only thing is, does she trust the right people? Jessica is on the chase, trying to find the person who is attacking the people that are dear to her. In order to do that though, she needs to join the League of Skull & Bones. She knows that someone on the inside is a traitor; it’s just trying to find out who that is. While looking for this, she starts to feel things for 2 different men, things she hasn’t felt in a long time. First there is Merric Vale, he is a complete mystery, and people are telling Jessica to stay away because he’s dangerous. However, whenever she is around him, she feels safe and protected. She’s seen him at his worst, and still she isn’t afraid of him. Then there is Ronan. He looks at her like he doesn’t see the scars, he just sees her. And she likes it. He has shown that he is interested in her, but can she trust him? He is a part of the League that is feeding information to the enemy, is he a part of it? Or is he unaware of what is actually going on? Will Jessica finally be able to trust enough to let someone new in? Will she be able to defeat the threat against her? This was my first steam punk novel and I was not disappointed. This was a fast paced book that was very hard to put down. Throughout the story, you’re constantly guessing what’s going to happen next, or who the one responsible is. And at the end, you get a major surprise that throws you off balance and wanting more. I’m looking forward to what happens next to Jessica Grimm.
suzieim1 More than 1 year ago
This book was given to me by PRATR and the author for an honest review. The League of Skull and Bones is the first in a new series entitled the Grimm Chronicles by MJ Fletcher.  It is a futuristic steam punk fantasy ride. This book is a spin off of MJ Fletcher's Doorknob Society novels (of which there are five) however it is not necessary to read the previous novels to understand and enjoy this book.   I enjoyed the League of Skull & Bones very much and look forward to reading the next book in the series, A Conclave of Shadows.       The main character in this book is Jessica Grimm. She is a Skeleton Key Guild member who is revered as a very effective killing machine having victoriously fought in the war between the Old Kind and the First Kind.  The Old Kind is made up of different societies of people who are governed by The Council of Old Kind, which happens to be led by Jessica's grandmother, Maura Grimm.   Jessica's grandmother is also leader of the Quorum that rules the Skeleton Key Guild.  The Skeleton Key guild members possess magical use of weapons via their tattoos on their forearms, their skeleton keys.  Jessica is a little different in most in that she also possesses the Artifact. The Artifact makes Jessica nearly invincible, it is a power that Jessica can call upon to assist her or protect her during a fight/threat.  Jessica is a loner who has isolated herself from her friends after having fought in the war and obtained some nasty scars.  There are few that she trusts, of which are:  Michael Slade, Jr.  her partner in the Skeleton Guild and an Impossible Engineer (inventors who build gadgets); Edgar, a mapmaker who plots out the many dimensions of their futuristic world enabling them to get around, Maura, Jessica's grandmother, and DeAndre Morgan, her “handler” or trainer.       Although the Artifact can be a lethal weapon and protects Jessica at the same time she states it is slowly killing her.  The Artifact is seen as the most powerful weapon of the Old Kind and control of it places Jessica in the line of fire.  Nyla Foxglove is a Skeleton Key member who is out to take the Artifact away from Jessica in a play for power. Ronan Sparrow is a League of Skull & Bones member who comes to Jessica's rescue during an attack by Nyla.  The League of Skull & Bones is an elite group of trained mercenaries used by the Council of Old Kind to rid them of their “problems.”  Jessica joins the League in the hopes of flushing out Nyla's accomplice in her play for power/control.   Jessica is attracted to Ronan but is not sure she can trust him. Then there is another character name Merric Vale who is an mysterious character who calms and connects with Jessica like no other. Jessica is on a mission to try to stop Nyla from attaining the Artifact for her evil use, however she is unsure of who to trust.  This book is a very fast paced ride. I really liked Merric and would like to hear more of him in the future. I anticipate his role becoming larger in future installments. It's disappointing to me that the book ends in a cliffhanger, because I really want to know what comes next! I will have to get book two and read it and soon! This book would best be enjoyed by the adult reader who enjoys fantasy and/or steam punk. On a scale of 1-10 with 10 being the best, I give this book a 7/10.