If you are a developer, consultant or student looking to create fast, scalable mobile applications, then LiveCode for Mobile: Beginner's Guide is for you. Basic knowledge of programming such as understanding variables, expressions, control structures and functions is required.
This book will follow a tutorial style, starting from basic LiveCode coding concepts to its real–world implementation. It will teach developers how to use this new framework to develop interactive, cross–platform mobile applications.
Throughout the book, you'll learn details that will help you become a pro at mobile app development using LiveCode. You begin with simple calculator application and quickly enhance it using LiveCode Mobile. Start by learning the interface controls for videos and images of LiveCode’s environment. Dig into configuring devices, building user interfaces, and making rich media applications, then finish by uploading the mobile applications to App Stores. You will learn how to build apps for devices such as iPhone, Android with the recently developed LiveCode Mobile through sample applications of increasing complexity.
|Product dimensions:||7.50(w) x 9.25(h) x 0.52(d)|
About the Author
In 1992 he moved to the USA, to become a full time multimedia programmer, working for The Voyager Company. In that role he programmed several award winning CD–ROMs, including A Hard Day?s Night and This Is Spinal Tap.
For the last 12 years Colin has worked for Funny Garbage, a New York City based web design company. In addition to using Adobe Director and Adobe Flash for online and kiosk application, he has used LiveCode for in–house production tools. At the introduction of LiveCode for Mobile at the RunRevLive Conference in 2011, Colin entered, and won a contest to create a mobile application made with LiveCode.