Massively Multiplayer Online Role-Playing Games

Massively Multiplayer Online Role-Playing Games

by R.V. Kelly 2
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Pub. Date:
McFarland & Company, Incorporated Publishers


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Massively Multiplayer Online Role-Playing Games

This book is about the fastest growing form of electronic game in the world—the Massively Multiplayer Online Role Playing Game (MMORPG). The evolution of these self-contained three-dimensional virtual worlds, often inhabited by thousands of players, is described here. This work also delves into the psychology of the people who inhabit the game universe and explores the development of the unique cultures, economies, moral codes, and slang in these virtual communities. It explains how the games are built, the spin-offs that players create to enhance their game lives, and peeks at the future of MMORPGs as they evolve from a form of amusement to an educational, scientific, and business tool.
Based on hundreds of interviews over a three-year period, the work explores reasons people are attracted to and addicted to these games. It also surveys many existing and upcoming games, identifying their unique features and attractions. Two appendices list online addiction organizations and MMORPG information sites.

Product Details

ISBN-13: 9780786419159
Publisher: McFarland & Company, Incorporated Publishers
Publication date: 08/23/2004
Edition description: New Edition
Pages: 207
Product dimensions: 6.00(w) x 9.00(h) x 0.41(d)

About the Author

R.V. Kelly 2 is the former head of Virtual Reality, Artificial Life, and Distance Learning Application Development at Digital Equipment Corporation and has been building synthetic worlds (for immersive biology, language development, and knowledge engineering) for 20 years. He currently works for Hong Kong Academy building worlds for the teaching of Chinese. He lives in Medfield, Massachusetts.

Table of Contents

Table of Contents

Introduction: The Appeal of the Unreal 1

1. Out of the MUD: The Evolution of Synthetic Worlds 13

The Deep Past 18

D&D and MUDs 19

2. MMORPG Culture 24

A Quick Primer 25

Failsafe 28

Quests: Frodo, Take This Ring to Mordor 30

Guilds: The Three Thousand Musketeers 34

Game Economies: Greed as a Creed 36

Killer Be Killed 40

3. The Psychology of MMORPG Players 46

4. Attraction and Addiction 62

5. Sampling the Games 100

6. The Private World of MMORPGs 151

Spawned Enterprises: Go Forth and Multiply 151

Macros and Bots and Scripts, Oh My 156

Slang: Who You Callin’ a Twinked Noob 159

7. Making a MMORPG 166

Game Design 167

Art 168

Animation 170

Programming 171

Databases and Servers 172

Story, Sound, and Music 173

Final Touches 174

8. The Future of MMORPGs 177

Appendix 193

Bibliography 194

Index 197

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Massively Multiplayer Online Role-Playing Games 5 out of 5 based on 0 ratings. 1 reviews.
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