Mastering Maya Complete 3 with Cdrom

Mastering Maya Complete 3 with Cdrom

by John L. Kundert-Gibbs, Perry Harovas, Peter Lee

Multimedia Set(BOOK & CD)

$59.99

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Overview

Mastering Maya Complete 3 with Cdrom by John L. Kundert-Gibbs, Perry Harovas, Peter Lee

Expert Instruction + Hands-on Projects = Maya Mastery

The latest release of Maya adds gaming-related features, nonlinear animation, new modeling tools, and a long list of more subtle refinements. Mastering Maya helps you take full advantage of all the capabilities of version 3, whether you're graduating from version 2.x or are completely new to Maya. Expert, step-by-step instruction and hands-on projects equip you with the understanding and know-how you need to create professional models and animations.

Featured on the CD

On the enclosed CD, you'll find files supporting all the exercises contained in the book, including QuickTime animations, color images, and pre-built projects, all of which will help you follow the authors' step-by-step instructions. Also included are textures, shaders, and a collection of MEL scripts.

Product Details

ISBN-13: 9780782128352
Publisher: Sybex, Incorporated
Publication date: 03/01/1901
Series: Mastering Series
Edition description: BOOK & CD
Pages: 1008
Product dimensions: 7.51(w) x 8.99(h) x 1.99(d)

Table of Contents

Part I Maya Fundamentals
Chapter 1 The Maya Interface
Chapter 2 Your First Maya Animation
Chapter 3 Techniques for Speeding Up Workflow
Part II Modeling
Chapter 4 Modeling Basics
Chapter 5 NURBS Modeling
Chapter 6 Polygons and Subdivision Surfaces
Chapter 7 Working with Artisan
Chapter 8 Organic Modeling
Part III Animation
Chapter 9 Animating in Maya
Chapter 10 Paths and Bones
Chapter 11 Deformers
Chapter 12 Binding
Chapter 13 Character Animation Exercises
Chapter 14 Animation Using the Trax Editor
Chapter 15 Working with Rigid Body Dynamics
Part IV Working with MEL
Chapter 16 MEL Basics
Chapter 17 Programming with MEL
Part V Rendering
Chapter 18 Rendering Basics
Chapter 19 Shading and Texturing Surfaces
Chapter 20 Lighting
Part VI Advanced Maya Effects
Chapter 21 Paint Effects
Chapter 22 Particle Basics
Chapter 23 Particle Rendering
Chapter 24 Using Particle Expressions, Ramps, and Volumes
Chapter 25 Dynamics of Soft Bodies
Appendix Interviews
INDEX

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Mastering Maya Complete 3 with Cdrom 4 out of 5 based on 0 ratings. 2 reviews.
Guest More than 1 year ago
This book is great as a reference book, it goes over all the main aspects of Maya. I would think that a person with no background in 3d would suffer considerably to try to understand anything beyond chapter 2, but for the Maya fan who has had some experience, I would suggest this book as a must for all situations The book does not go in depth on one specific subject, it lightly surfaces the main aspects, showing you a practical example for each, the mel-scripting section is very enlightining. It shows new horizons to the Maya user who has not taken the taste for Mel. Once again, this is a all around book, not specific, so it will give you plenty of information and directions to follow, but it will not show you how to make a million pit-droids running in diferent directions each with it´s own actions.
Guest More than 1 year ago
After having absolutely NO knowledge of Alias/Wavefront's powerful Maya 3, I have learned learned a great deal just from reading the first 2 chapters! Mastering Maya 3, is an outstanding book for the novice all the way to the professional. Packed with useful information and plenty of hands-on projects, you will be creating images in no time. I have backround on 3D Studio Max R1-R3, developed by Discreet, and after years of frustration, the stupid and un-intuitive interface and horrible performance, frequent crashes and god-awful renderer and NURBS support, I looked toward Maya. However I was very intimidated by the program, and thought I could never learn it. After all, this is a program used to create special effects in movies like Star Wars: The Phantom Menace and A Perfect Storm etc. The manuals that ship with Maya are cryptic and hard to understand, specially for a novice. While having knowledge of 3d in general, the manuals and online documentation are dry and difficult to understand for a newbie Maya user. After MONTHS of anticipation, I ordered this book, and after 4 days of reading it, I have already Modelled, Textured, Lighted, Animated, applied Dynamics, particles, and finally rendered my first scene and animation in Maya. Chapter Two is where you build a 1950's era rocket, with a cartoonish-like look and animation. This book was written so that ANYONE could perform the tasks at hand, and create their first project in Maya, allowing the user to interact and use Maya for the first time. Written in a clear and concise manner, often humorous at times, the authors clearly wanted to make this book not only educational, but fun to learn and use. Unlike other books which talk about practice and theory, Mastering Maya 3 is like having your own certified instructor next to you, teaching you the power of Maya. Also included are excellent interviews with people in the industry, its very entertaining, specially if you would like to know how artists achieve the skills and design used in CGI for films. Learn about the Pod Race sequence in Star Wars: The Phantom Menace, MelBOTS (robots in Maya that react to the dynamics engine) etc. There are a few errors. Perhaps I did something wrong, but in Chapter 2, you will create a Camera and make it so that it follows the rocket. In the Contrain>Aim step, you will perhaps notice that the camera refuses to look at the rocket, instead looking the opposite way. I couldnt figure out what was wrong, I did the steps exactly as they were shown in the book. So someone a day later told me, to go into the properties of the Constrain>Aim box, and change the last value in the XYZ Vector box to a negative value i.e. -1.0000. Again, this could be just me, but beware if you run into the same problem I did. Also, the movie files on the accompanying CD-Rom are in QuickTime format, which I do not like at all. Just cant stand Quicktime, but this is a minor complaint. All in all, this book is terrific, and well worth the price. Regardless if you have knowledge in other 3d programs, little in Maya, or NO EXPERIENCE at all, Mastering Maya 3 is the best book availible when it comes to Maya. If you use or want to use Maya, look no further, get this book now! With the help of Maya's manuals and guides, and Mastering Maya 3, you'll be creating scenes faster than you imagined!