This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.
This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researchers will also benefit from this book, since it gives a comprehensive overview of mathematical approaches that are particularly useful in character modeling, deformation, and animation.
Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition
79
Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition
79Paperback(2nd ed.)
Product Details
| ISBN-13: | 9783031014642 |
|---|---|
| Publisher: | Springer International Publishing |
| Publication date: | 04/11/2017 |
| Series: | Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging |
| Edition description: | 2nd ed. |
| Pages: | 79 |
| Product dimensions: | 7.52(w) x 9.25(h) x (d) |