Mathematical Elements for Computer Graphics / Edition 2 available in Paperback
- Pub. Date:
- McGraw-Hill Higher Education
This text is ideal for junior-, senior-, and graduate-level courses in computer graphics and computer-aided design taught in departments of mechanical and aeronautical engineering and computer science. It presents in a unified manner an introduction to the mathematical theory underlying computer graphic applications. It covers topics of keen interest to students in engineering and computer science: transformations, projections, 2-D and 3-D curve definition schemes, and surface definitions. It also includes techniques, such as B-splines, which are incorporated as part of the software in advanced engineering workstations. A basic knowledge of vector and matrix algebra and calculus is required.
|Publisher:||McGraw-Hill Higher Education|
|Edition description:||2nd ed|
|Product dimensions:||6.30(w) x 9.20(h) x 1.40(d)|
Table of Contents1 Introduction to Computer Graphics2 Two-Dimensional Transformations 3 Three-Dimensional Transformations 4 Plane Curves 5 Space Curves 6 Surface Description and Generation Appendixes Computer Graphics Software Matrix Algebra Pseudocode B-Spline Surface File Format Problems Programming Projects Algorithms