Other Format(BK&CD-ROM)


Product Details

ISBN-13: 9780201731361
Publisher: Pearson Education
Publication date: 12/30/2001
Edition description: BK&CD-ROM
Pages: 432
Product dimensions: 7.55(w) x 9.01(h) x 1.13(d)

Table of Contents

1Cinema 4D 71
The Interface1
The Tools1
Tools and Their Functions3
Customizing Your Icon Palette4
The Most Important Commands and Functions5
The Various Windows of Cinema 4D10
A Working Example14
The Boolean Method14
The Spline Method31
Selective Deformations40
2Hyper NURBS51
Modeling the Piston51
Modeling the Piston Rings59
Modeling the Connecting Rods68
Dividing the Connecting Rod into Construction Groups74
Adding Nuts and Bolts80
Modeling the Crankshaft82
Preparations for Animation87
Positioning Local Machining Centers89
Using Helper Objects91
C.O.F.F.E.E. Expressions93
The Slinky105
The Modeling105
Animating the Cylinder108
Exchanging the Cylinder123
Automating Motion128
How Morphing Works138
Delta Expressions147
4Organic Modeling157
Creating 3D-Capable Sketches157
Preparations for Modeling167
EdgeExtrude, EdgeBevel, and Cutter167
Using the Sketches as Models169
Modeling the Head172
The Eye172
The Eyelids184
The Nose194
Cheeks and Chin200
The Mouth206
Forehead and Neck211
The Ear214
5Mechanical Modeling221
The Torso221
The Larynx221
Hydraulic Mounting228
Hydraulic Cylinders230
Mechanical Muscles234
A Bumper238
Shoulder and Chest241
Tubes and Cables246
The Spine254
The Throat258
Modeling a Wooden Box261
Modeling the Space267
6Radiosity and Caustics275
Radiosity Settings275
Prepass Size276
Diffuse Depth277
Stochastic Samples277
Min. Resolution and Max. Resolution278
Using the Accuracy280
Diffusion Depth and Stochastic Samples284
Caustics and Blur Effects291
Materials and Shader Trees304
Variations of the Illumination Model309
Placing the Board Material311
Adding Disturbances312
Weather-Beaten Metal315
Normal Metallic Surfaces323
Working with the Fresnel Shader324
Stone and Mortar329
Simulating Blur Effects with SLA340
7Tips and Tricks349
Compositing and Multi-Passes349
A Short Multi-Pass Example359
A Compositing Example363
Adjusting Textures with BodyPaint 3D372
Using Textures as Light Sources384
Creating Animatable Hair389
Reducing and Exploding396

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