The exciting second half of the Mortal Realm Witch Series begins with DWW's mischievous daughter, Asantra. Join Asantra as she begins discovering her path as she becomes a superhero, a peacemaker, and accidentally sets off a chain of events that threaten DWW's plans to unite the Realms. When this happens Asantra's opinion of mortals will be negatively influenced by what she experiences. DWW's challenge of uniting the Realms is made even harder by the discovery that Asantra just might play the key role in uniting the Realms or keeping them apart forever. Will Asantra's dislike and distrust of mortals change? Will she help DWW bring peace? Will she learn to use her powers responsibly?