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Multithreading Applications in Win32: The Complete Guide to Threads / Edition 1

Multithreading Applications in Win32: The Complete Guide to Threads / Edition 1

by Jim Beveridge, Robert Wiener


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Using multiple threads, you can create high-performance servers, build extensions for Internet servers, take advantage of multiprocessor systems, build sophisticated objects in OLE and COM, and improve application responsiveness. Writing such software requires more than theory and a reference manual; it requires a comprehensive understanding of how everything fits together and a guide to what works and what doesn't.

Multithreading is supported under Windows NT and Windows 95 and later through the Win32 API, but coverage of this important topic has been sporadic and incomplete until now. In Multithreading Applications in Win32, with just enough theory and lots of sample code, Jim Beveridge and Bob Wiener show developers when, where, and how to use multithreading. Included in the book are:

  • Internet development examples, including ISAPI and WinSock.
  • Hands-on coverage of how to use threads and overlapped I/O for server development.
  • How to use the C run-time library and MFC in a multithreaded environment.
  • Examples in C and C++.
  • Comparisons to UNIX for developers transitioning from UNIX to Win32.

The associated web site includes the code and sample applications from the book, including code that works with Internet WinSock.


Product Details

ISBN-13: 9780201442342
Publisher: Addison-Wesley
Publication date: 01/02/1997
Series: Addison-Wesley Microsoft Technology Series
Edition description: BK&CD-ROM
Pages: 400
Product dimensions: 7.40(w) x 9.10(h) x 0.90(d)

About the Author

Jim Beveridge has been playing with operating systems for over 15 years, from multiprocessor databases to microkernel operating system development. He holds a B.S. in Computer Science from Rochester Institute of Technology. He is currently employed as a consultant with Turning Point Software.

Bob Wiener holds a B.S. in Computer Engineering from Carnegie Mellon University. He has eight years of Windows applications development experience, which he is putting to good use doing MFC and ActiveX development for Trellix Corp.


Table of Contents

Frequently Asked Questions
Chapter 1: Why You Need Multithreading
Chapter 2: Getting a Feel for Threads
Chapter 3: Hurry Up and Wait
Chapter 4: Synchronization
Chapter 5: Keeping Your Threads on a Leash
Chapter 6: Overlapped 1/0, or Juggling Behind Your Back
Chapter 7: Data Consistency
Chapter 8: Using the C Run-time Library
Chapter 9: Using C++
Chapter 10: Threads in MFC
Chapter 11: GDI/Window Management
Chapter 12: Debugging
Chapter 13: Interprocess Communication
Chapter 14: Building DLLs
Chapter 15: Planning an Application
Chapter 16: ISAPI
Chapter 17: OLE, ActiveX, and COM

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