Autumn Sinclair has everything she could possibly want: Loving friends, a successful business, and a gaggle of gamers in her store every day.
Welcome to Ten Again, a tabletop gaming store that attracts nerds of every kind and fosters a community Autumn’s pretty proud of—a community that also keeps business afloat. And now that she’s in the running for a grant, Ten Again’s future is looking bright.
That is, until one of Autumn’s gamers is mysteriously murdered. With everyone in the mall as a suspect and accusations flying, Autumn is going to have to do some sleuthing of her own to save her shop and her gamers from a fate more dangerous than having no saving throw.
“A nat 20! No Saving Throw is a fun, tight mystery that perfectly encapsulates the difficulties gamers face at being taken seriously. Protagonist Autumn Sinclair will stop at nothing to save not only her store, but also the geeky community it fosters.” —Alex Erickson, author of the Bookstore Café Mysteries
“Enjoyable debut . . . Readers will hope to see a lot more of the plucky Autumn.” —Publishers Weekly
About the Author
Kristin McFarland has a Master of Arts in Journalism from Indiana University, which launched her on a short-lived but very exciting career as a newspaper reporter. After graduate school, she worked for five different newspapers around the country, writing about politics, crime, arts, environmental issues, crack addicts, prostitutes, and parades. She eventually wised up and decided that making up political fights and crime scenes would be a lot more fun than reporting on real ones. Today, she lives in southern Indiana, where she spends most of her time daydreaming about fictional lives and/or thinking about wool.
Most Helpful Customer Reviews
In this new release, Autumn owns a gaming store. This store is located in an indoor mall. During a game night sponsored by the store, one of the young people is found dead. The police arrest some of the store employees and Autumn sets out to prove that they didn't do it. We then taken through several days of sneaking around and searching for proof. I found this book very interesting. I think I am older than most people who LARP for fun. I did, however catch every TV or movie geeky reference to sci-fi or fantasy. There were many. If you aren't into that, then these references will mean nothing to you. I liked the action in the book and how it incorporated so many characters. At times, though, I would have liked to have a bit more description of the setting or of people, as some of my assumptions were later changed. Perhaps a few more details at the beginning would help to understand them. I thought the ending was well crafted, with a bit of a surprise. I would be on the look out for a second book if this is a series.
Cozy Mystery With Role Playing Games This fun cozy mystery has role-playing games at its epicenter. Much of what was said and references made sailed right over my head. That did not take anything away from my enjoyment of the story. The story has a good plot and a good cast of characters. The mystery has lots of good angles and a surprising ending that I never saw coming. Very good book! I received this ARC book for free from Net Galley and this is my honest review.
No Saving Throw is a cozy mystery set in the nerdy world of Dungeons & Dragons. If the D&D term “No Saving Throw” is unfamiliar, it means you can’t roll the dice to prevent or mitigate the awful thing that just occurred. Also, it means this book may not be a good choice for you. Autumn is the owner of a gaming store especially role-playing ones like Dungeons & Dragons. When a gamer dies, Autumn decides to protect her gaming friends, and her store’s reputation, by finding the murderer herself. No Saving Throw’s setting in high school makes the book seem very young adult. Descriptions of scenes are scant and similar to Adventure games like you enter a dark room. For old school nerds like me, it was fun to spot the old television, movie and game Easter eggs. The mystery was easy to solve—but not Scooby Doo level easy. I wanted to understand the core group’s motivations, which were only here almost as an afterthought. Since this is only book one of a planned series, I hope that issue will be addressed in the next book. If you are into gaming or just can’t stomach another knitting or bookstore cozy, this book will be a pleasant read. 3 stars! Thanks to Diversion Books and NetGalley for a copy in exchange for my honest review.