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Real World Windows 8 Development

Real World Windows 8 Development

by Samidip Basu

Paperback(1st ed.)

$49.99
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Overview

Real World Windows 8 Development is a developer’s handbook - an essential guide to building complete, end-user ready Windows 8 applications on the XAML and C# programming stack from start to finish. Starting with Windows 8 basics and walking through practical aspects of building your Windows 8 application, you'll find step-by-step instructions and practical advice that will leave you with a modern, elegant app written to the highest of standards.  

Author Samidip Basu, an early adopter of Windows 8 app development techniques, breaks down the design, development, and polish of a real-world business application, adding handy tips and tricks around controls, user interface design, storage, navigation, contracts, and more.

Give your Windows 8 application development efforts a kick-start with Real World Windows 8 Development.


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Product Details

ISBN-13: 9781430250258
Publisher: Apress
Publication date: 05/17/2013
Series: Expert's Voice in Windows 8
Edition description: 1st ed.
Pages: 492
Product dimensions: 7.50(w) x 9.20(h) x 1.10(d)

About the Author

Samidip Basu is a technologist, writer, speaker, gadget-lover and MSFT Mobility Solutions Lead for Sogeti USA working out of Columbus OH. With a strong developer background in Microsoft technology stack, he now spends much of his time in spreading the word to discover the full potential of Windows 8/Windows Phone platforms & cloud-supported mobile solutions in general. He is passionately invested in the developer community and can be found involved in several User Groups/Conferences. If not burning up hours on a hobbyist technology project, his spare times call for travel and culinary adventures with the wife. Find out more at http://samidipbasu.com or connect with him on Twitter at @samidip.

Table of Contents

• Part I - Knowing the Ecosystem: Introduction to Windows 8
• Part I - Knowing the Ecosystem: Modern UI Design
• Part II - Getting Started: The Platform & Developer Tools
• Part II - Getting Started: The Right Controls
• Part II - Getting Started: The Look & Feel
• Part II - Getting Started: Content Structuring & Navigation  
• Part III - Into the Groove: Orientation & Visual States
• Part III - Into the Groove: Handling Data
• Part III - Into the Groove: Application Lifecycle Management
• Part III - Into the Groove: Contracts
• Part IV - The Bling: Media & Sensors
• Part IV - The Bling: Tiles, Badges, and Toasts
• Part V - Above & Beyond: Cloud Augmentation
• Part V - Above & Beyond: Live Service Integration
• Part V - Above & Beyond: Real-World Techniques
• Part V - Above & Beyond: Deployment

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