Rebels and Patriots: Wargaming Rules for North America: Colonies to Civil War

Rebels and Patriots: Wargaming Rules for North America: Colonies to Civil War

Rebels and Patriots: Wargaming Rules for North America: Colonies to Civil War

Rebels and Patriots: Wargaming Rules for North America: Colonies to Civil War

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Overview

From the first shots at Jumonville Glen to the surrender at Appomattox, Rebels and Patriots allows you to campaign with Wolfe or Montcalm, stand with Tarleton at Cowpens or Washington at Yorktown, or don the blue or grey to fight for Grant or Lee.

Designed by Michael Leck and Daniel Mersey, with a core system based on the popular Lion Rampant rules, Rebels and Patriots provides all the mechanics and force options needed to recreate the conflicts that forged a nation. From the French and Indian War, through the War of Independence and the War of 1812, to the Alamo and the American Civil War, these rules focus on the skirmishes, raids, and small engagements from this era of black powder and bayonet.


Product Details

ISBN-13: 9781472830227
Publisher: Bloomsbury USA
Publication date: 01/22/2019
Series: Osprey Wargames
Pages: 64
Product dimensions: 7.00(w) x 9.50(h) x 0.30(d)

About the Author

Daniel Mersey has spent three decades leading miniature armies to spectacular defeat on ancient, medieval, and colonial battlefields. He has won no medals and his armies will never salute him. His previously published games include The Pikeman's Lament (Osprey, 2017) with Michael Leck, The Men Who Would Be Kings (Osprey, 2016), Dragon Rampant (Osprey, 2015), Lion Rampant (Osprey, 2014), Dux Bellorum (Osprey, 2012), Song of Arthur and Merlin (Ganesha Games, 2008), and Glutter of Ravens (Outpost Wargame Services, 1998). He currently resides in the UK.

Michael Leck is a Swedish wargamer who runs the extremely popular and inspiring Dalauppror blog. He is the co-designer of The Pikeman's Lament (Osprey, 2017) with Daniel Mersey and has contributed several articles to wargaming magazines in his quest to spread light over the major events in Swedish military history. He has a growing international reputation as a 'wargamer who games', presenting demonstration and participation games in the UK and Sweden.

Table of Contents

1 Introduction 4

Setting Up A Game 5

Basing Your Models 5

2 Mustering Your Company 7

Officers 7

Officer Rank 8

Officer Background And Traits 9

Officer Casualties 11

Commanding Your Company 12

Units In The Company 13

Unit Cohesion 13

Understanding The Unit Profile 13

Choosing Your Units 14

Infantry 14

Cavalry 18

3 Battle Rules 20

Important Rules Conventions 20

What Happens During Each Turn 21

Activating Your Units 21

Action: Move 23

Action; Attack 24

Action: Fire 28

Action: Skirmish 31

Action: Form Close Order 31

Action: Volley Fire 33

Action: Rally 33

Morale & Disorder Markers 34

Retreating 36

4 Scenarios 37

Random Scenario Generator 37

Terrain 37

Determine Attackers And Defenders 38

Ending The Game 38

Winning The Game 39

Multi-Player Games 39

Scenario A First Clash At Lament Ridge 40

Scenario B The Great River Chase 41

Scenario C Bridge To Victory 43

Scenario D Bullets And Beans 44

Scenario E Patrol To McClure's Field 45

Scenario F Retreat To The Sunken Road 46

Scenario G Widow Creek Bridge 47

Scenario H Attack At Fort Glory 49

Scenario L The Enemy's Enemy 49

Scenario J A Long Way From Home 50

Scenario K Star Spangled Night 51

Scenario L Defend Mendenhall's

Battery 52

5.24 Point Starter Companies 54

French and Indian War (1754-63) 54

American War of Independence (1775-83) 55

Northwest Indian War (1785-95) 56

Mexican War of Independence (1810-21) 57

War of 1812(1812-15) 57

Texas Revolution (1835-36) 58

Canada Patriots' Rebellion (1837-38) 58

Mexican-American War (1846-48) 59

Cortina War (1859-60,1861) 59

American Civil War (1861-65) 59

The Mexican Adventure, French intervention in Mexico (1861-67) 61

Fenian Raids (1866-71) 62

What-if: British Intervention Force in North America (1860s) 62

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