by John Dahlgren


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Three worlds are in immediate danger!
And unfortunately one of them is yours.

After the mysterious kidnapping of his eccentric grandfather, Sagandran Sacks sets out on a rescue mission. Although he suspects things might get strange, he doesn't expect his search to bring him to a parallel world!
After travelling, or rather falling, into the magical realm of Sagaria (a world that looks like it's straight out of a fantasy novel), young Sagandran finds himself on a breathtaking rollercoaster ride through every fantasy adventure he could possibly wish for (and some he would wish he hadn't).
Expect the unexpected at every moment. Chivalrous frogs, bungling wizards, blabbering rodents, captivating trolls, annoying gnomes, magical theme parks, chatting furniture, mad jello puddings, madder ghosts and beautiful but merciless evil-doers are just a few of the encounters that await you! Not to mention, the most powerful and ruthless sorcerer ever who desperately wants your world! Oh, and by the way, he wants your soul too…
Breathless suspense, helter-skelter adventure and riotous good humor – all the trademarks of a John Dahlgren story are here in abundance.

Product Details

ISBN-13: 9789814260527
Publisher: Didier Millet,Csi
Publication date: 12/16/2011
Series: Sagaria Chronicles
Pages: 504
Product dimensions: 5.90(w) x 8.50(h) x 1.80(d)

About the Author

John Dahlgren, a psychologist and a member of the Swiss Psychologist Federation, has been working as a marketing director for a pharmaceutical company in Switzerland since 1998. Born in Stockholm, Sweden, he grew up close to the vast and untamed landscapes of Scandinavia, and was influenced from an early age by Nordic sagas, fairy tales and mythologies. This environment fired his imagination and later inspired him to become a fiction writer. He has studied creative and fiction writing at Oxford University, where he earned high praise for his work. Currently engaged in several book projects for both younger readers and adults, he lives in Neuchâtel, Switzerland, with his wife and two children

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Sagaria 4.8 out of 5 based on 0 ratings. 8 reviews.
Bookblogger More than 1 year ago
Saragia by John Dahlgren is a true epic fantasy following the footsteps of Tolkien's LotR series.  There is a quest of dire importance, an eclectic band of travelers, wizards, monsters, magic, relics, everything you need.  The biggest difference is that this book is great for younger readers.  The two main characters are younger teens one of them from our realm and the other is from Sagaria.  The challenges that the two teens face rely on quick thinking and reflexes as much as violence and aggression contributing to a younger readers potential enjoyment of the book.   There is a wide assortment of characters in this book with my favorite being Sir Tombin the frog knight.  Such an interesting backstory led to his creation and his adherence to a strict code of chivalry make him quite an entertaining guy to read about.  The plot was strong with an evil magician trying to gain control over three crystals that would grant him almost unlimited power.  Sagandran Sacks, the young man from Earth, has one of the crystals while he wants nothing more than to save his kidnapped grandfather he is pulled into a whole lot more.   I have his second book from the world of Sagaria and look forward to reading it to see where else he goes with this.  
ReadersFavorite5 More than 1 year ago
Reviewed by Alice D. for Readers Favorite Flip the rat runs to his little house under the curling roots of the old pine tree where there is a sign that reads "Flip: Adventurer Extraordinaire". Flip doesn't come back with souvenirs from his expeditions beyond his hometown of Mishmash. He draws what he sees on his maps. And the people of Mishmash laugh at Flip and say he is not right in the head. Flip loves Jinnia, daughter of the town chieftain, and takes on rival Tod's challenge to bring back something from beyond the mountains. Meanwhile in nearby Earthworld, human boy Sagandran Sacks is bullied and called "Frogface". He goes to Eagle Lake on his vacation to be with his beloved grandfather Melwin but Melwin goes out walking and disappears as he falls down a well. Sagandran goes after his grandfather down the well, crawls down a passage to a brick wall where a sign states that it is the "Gateway to Sagaria." He also finds nearby the crystal on a chain that his grandfather wore around his neck. Sagagran finds himself in a world with a castle overlooking a village of friendly people. From here, encouraged by Queen Mirabella, Sagandran, Flip, a princess named Perima, the man-sized Frog Sir Tombin, and an old wizard begin a journey to defeat the Shadow Master Arkanamon of the Shadow World who wants to defeat Sagaria and EarthWorld. But will this brave little band succeed? Author John Dahlgren has written a brilliant fantasy for readers of all ages that take Sagandran, little Flip and his friend Memo, Princess Perima, Sir Tombin Quackford the man-sized frog, the old wizard Samzing, the amazing horse Snowmane, and a series of helpers on a quest to conquer the evil Shadow Master. Their journey is a long one as they meet one challenge after another but readers of fantasy and science fiction will not be deterred. The characters of Sagandran, Flip, and all the others are well-created for this type of book. The plot moves from one challenge to another as the reader of fantasy and science fiction would expect. "Sagaria" is highly recommended for lovers of the genre and readers who enjoy a well-written book.
ReadersFavorite4 More than 1 year ago
Reviewed by Anne B. for Readers Favorite The setting for this tale is the world of Sagaria. There was a festival in the city of Mishmash in honor of the birthday of Jinnia, the chieftain’s daughter. Flip had a crush on Jinnia but she was interested in Tod, his least favorite person. Tod was a bully and his favorite target was Flip. When the crowd begged for a story, Tod began spinning one of his lies. Flip challenged the storyteller but the crowd just laughed. The people believed there was an abyss beyond the mountains. Flip was determined to prove them wrong. The scene shifts to Sagandran, a teenager. The school bully Webster and his two friends Blunkett and Sprode made Sangandran their target. It was the last day of school before holiday break. Sangandran looked forward to visiting his grandfather at Eagle Lake. People in Eagle Lake considered his grandpa eccentric. But he told Sagandran about the gateway to Sagaria. And Sagandran was enjoying his visit when grandpa disappeared. Sangria is a fantasy novel for young adults. I very much enjoyed this tale, especially the message behind the text. John Dahlgren addresses the topic of bullies in this story. Both Sagandran and Flip are bullied repeatedly; they are also intimidated by their tormentors. However, through their adventure they develop self-esteem, courage and self-confidence. Their adventure is fraught with danger and yet they manage to overcome their adversaries. I love a good fantasy novel and this one is better than good: it is great! Dahlgren is a talented writer. I will be watching for more of his books.
ReadersFavorite2 More than 1 year ago
Reviewed by Tamera Lawrence for Readers Favorite Welcome to the magic world of Sagaria, where everything is not as it seems. This delightful tale embraces Sagandran, a young man who was bullied most of his life because of being small and weak. But Sagandran has no ideas of the wonders that await him. Sagandran journeys to spend the summer at Eagle Lake with his grandfather, also known as the crazy inventor. But this time his grandfather reveals a secret he has been hiding for many years. Grandpa Melwin has been a guardian to a secret portal at the bottom of a well that leads straight to the wondrous world of Sagaria and now the responsibility is being passed to Sagandran. As the Master of Shadows threatens Sagaria, Sagandran finds himself on a quest that will help him discover that being weak and small means nothing in the face of honor and commitment. "Sagaria" by John Dahlgren is a wonderful tale of mystic adventure. This charming tale has a fairytale quality mixed with everyday realism. Sagaria has woven magic on every delightful page. Grandpa Melwin’s descriptions of the well and how he found Sagaria and met the queen are vibrant and colorful. Equally captivating are all the enchanted creatures living in Sagaria. Sagandran becomes an impressive character as he discovers his true life purpose. The story flowed smoothly and was a lot of fun to read. John Dahlgren is a remarkable author with a gift for storytelling. I look forward to future tales from him.
ReadersFavorite1 More than 1 year ago
Reviewed by Stephanie D. for Readers Favorite "Sagaria" by John Dahlgren is an action-packed, quirky fantasy novel for young adults. We start with Adventurer Extraordinaire Flip, a young mouse, who is woefully misunderstood by his community of Mishmash in Sagaria. Then, back in the familiar setting of twenty-first century America, we meet Sagandran, a bespectacled, kind boy, the sort that bullies are drawn to. Mom and Dad have split up and he is unhappy. But at least he has a holiday with grandpa Melwin to look forward to, until he finds that one of the bullies has a summer house next door. However, what looks like being a disastrous vacation becomes the best he has ever had when he discovers a family secret and has to rescue his grandpa, and a whole world - Sagaria. Flip and Sagandran cross paths in Sagaria and meet some new friends including Princess Permia, Lord Tombin and Samzing, the wizard, as they help battle the evil of Shadow World which threatens Sagaria and Earthworld. Can Sagandran, 'The Boy Whose Time Has Come', unlikely hero that he is, meet the occasion and defeat the Shadow Master? John Dahlgren’s writing is a joy to read. His characters are original and delightful - even the hideous worgs with their boils and unpleasant smell. An author who can describe someone’s face as “a boulder strewn hillside” is not your everyday kind of writer. Dahlgren uses his non-native language with endless humor and skill and creates the most incredible universes with his words. This is quite a long book but you wish it was longer since it is so totally enjoyable. This will undoubtedly keep the youngsters in your household spellbound and happy.
ReadersFavorite More than 1 year ago
Reviewed by Rita V for Readers Favorite "Sagaria" is an intriguing and action-packed fantasy novel written by John Dahlgren. The world of Sagaria is found through a magical portal in the forest. It is fourteen year old Sagandran Sacks who discovers the portal through his grandfather, Melwin. When Melwin is captured at night, Sacks must muster up enough courage to transport himself to Sagaria in search of Melwin. During his quest, Sacks encounters an evil entity named Arkanamon who has dark plans for Sagaria and the Earth with the help of the Shadow World. He establishes alliance with an unlikely band of misfits including a human-sized frog, an eccentric wizard, a princess named Perima, and a small but fierce rodent. They must all combine their strengths and skills to defeat the stealthy Shadow Knights and monstrous Worgs throughout their journey. Will they be able to find Melwin and save both Sagaria and planet earth? Well, John Dahlgren hits it out of the ball park yet again with "Sagaria". I thought that he couldn’t possibly top his first novel entitled “The Tides of Avarice,” but I couldn’t have been more wrong. I absolutely LOVED "Sagaria" just as much as "Avarice!" I am very impressed with the layout of this masterpiece of a novel. The chapters play out like a major motion picture movie and the language is very easy to comprehend for any teenager or adult. I am just blown away by Dahlgren’s creativity, organization, and solid gold plot in this novel. He makes the readers feel as though they are part of the story, and it truly takes a very talented author to be able to accomplish that! The cover of the book is also captivating and very noticeable to any reader walking by. You just have to pick this book up to see what it is about and you will not want to put it down. This fantasy novel has it all: from never-seen-before villains, enchanted forests, quests and magic, to three dimensional characters and brilliant imagery that fill this novel full of fun surprises and entertainment. I know that Dahlgren’s books will be picked up by some huge motion picture company or made into mini-series events. They have great potential to succeed in every form throughout the world! I am truly honored to have had the opportunity to read both of Dahlgren’s fantasy novels and if I could give him 10 Stars, I would have!
Reader_Views More than 1 year ago
Adventure Fantasy Reviewed by Ben Weldon (age 14) for Reader Views (4/12) “Sagaria” by John Dahlgren is the story of Sagandran Sacks, a teenage boy who suddenly finds himself holding the fate of the Earth and two other worlds in his hands. When Sagandran went on a trip to his grandfather’s house, he just expected a normal trip. But when his grandfather goes missing after telling Sagandran a tale about a portal to another world, Sagandran went exploring and found a whole new world, no, two new worlds of adventure awaiting him. Will Sagandran ever see his grandfather again? After entering Sagaria via an old well, Sagandran soon made company with a talking rat called Flip, a snotty princess named Perima, a frog knight called Sir Tombin, and a forgetful old wizard named Samzing. With this band of oddballs from every corner of Sagaria, Sagandran learned that he was in possession of a powerful crystal that could hold the future of Earth and two other worlds, Sagaria included. But Sagandran also knew that he had to save his grandfather. So he went to the Shadow World to face the evil sorcerer Arkanamon and free his grandfather from the necromancer’s clutches. Will Sagandran be able to defeat Arkanamon and save the world? The book was a fun but rather long read weighing in at 582 pages. One of the few things that I didn’t like about this book versus others like it was that it didn’t have a strong villain. Also, the battle at the end of the book wasn’t as much a battle as it was a beat up the villain party. Other than this, the book was rather entertaining and offered some good heroes such as a perpetually grumpy rat and a human-sized frog knight. I would recommend this book to people who like adventure and fantasy books. There is a prequel book titled “The Tides of Avarice: A Sagaria Legend” that was a very enjoyable read. “Sagaria” by John Dahlgren book was a moderately engrossing read, but not always as interesting as the prequel.
Pacific_Book_Review More than 1 year ago
Reviewed by: Brandon Nolta, Pacific Book Review Life can be tough when you’re a teenager, and for 14-year-old Sagandran Sacks, the going is definitely not easy. His parents are separated, his school days are full of bullying and hardship, and one of the nastiest of the bullies has purchased a summer home just up the hill from his grandfather Melwin, thus spoiling the summer vacation he looked forward to all year. But, not all is lost; visiting Melwin has lost none of its charm, and when his grandfather entrusts him with a secret, things start to look up for Sagandran. Then, Melwin disappears, and while searching for him, Sagandran’s real adventure begins… Set in the same universe as The Tides of Avarice, but with completely different characters (although one scurrilous knave makes a token appearance), John Dahlgren takes a different tack with Sagaria, opting to stick to a more traditional fantasy structure and its associated tropes. While this adherence to traditional tropes renders the overall shape of the narrative into a more traditional form than the first novel had, Dahlgren brings the same playful wit and confident command of plot and dialogue to bear on Sagandran’s adventures. The scope of Sagaria is more extensive than its predecessor, giving readers more of a chance to sink into Dahlgren’s world-building efforts, yet despite the greater emphasis on the world of Sagaria, the characters don’t get the short end of the stick. No character is one-dimensional, and even the characters with little to no shading are represented realistically, avoiding the melodramatic dialogue and motivations common to many fantasy works. Although the narrative, by necessity, is not obviously humorous, Dahlgren’s sense of humor is very much in evidence, through wordplay and absurdity (such as the intervention of a malevolent lime Jell-O pudding in the heroes’ affairs). Fortunately, much of the comedy arises through character interaction, making the jokes and witticisms flow logically and organically from the characters, rather than being imposed from outside the story. Even better for discerning readers, Dahlgren expertly weaves in scenes of genuine pathos and depth, again arising from the characters and their choices throughout the story. This balancing act extends to the tone, which Dahlgren masterfully manages to pitch at a teen/adult level without resorting to content which younger children – or their parents – might blanch at reading. While fans of Dahlgren’s previous novel in the Sagaria universe will get more out of the story, fans of fantasy novels or simply well-written genre fiction of any kind will find something to like with this book. Dahlgren has launched what seems likely to be an auspicious career, and if his subsequent work is as assured and talented, he won’t lack for readers.