Shadow, Sword & Spell: Threats

Shadow, Sword & Spell: Threats

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Overview

<div><p class="description">The World is a danger filled place.</p><p class="description"> Monsters lurk in the shadows waiting for the moment to strike upon the unsuspecting. The Jungles or Moran teems with threats both mundane and magical. Though most threats are from the physical world, there are many threats originating from nether realms. </p><p class="description"><b>Shadow, Sword & Spell: Threats</b> is your guide to the dangers that lurk upon The World. Here you will find numerous monsters, and other dangers inspired by pulp fantasy and myth. Each monster is fully fleshed out, and ready to be used as is. For Gamemasters wanting to create their own unique creatures, new traits are introduced giving you more options in your own creations. </p><p class="description">Beside threats of a more mundane sort, you will also find fully detailed threats that serve as the springboard for any campaign. From an ancient dragon who runs a cult, to a giant mustering forces so that he can control all trade through the mountain passes, to a group of thieves who use the cover of a bakery to profit in a special type of “dough,” Threats is your guide to the unique adversaries found in <b>Shadow, Sword & Spell’s</b> The World. </p><p class="description">Grab your swords, summon your cohorts, and prepare yourself to face some of the most dangerous threats found in The World today!</p></div>

Product Details

BN ID: 2940148889595
Publisher: Rogue Games, Inc.
Publication date: 10/31/2013
Sold by: Barnes & Noble
Format: NOOK Book
File size: 6 MB

About the Author

Born in Connecticut, Richard has lived in such far flung and exotic locales as Pocatello, Idaho and Mauston, Wisconsin.

Richard was once a librarian, and has come a long way from the days when he was the librarian for Harley-Davidson. He spent the first part of his career as a law librarian and worked for two Chicago law firms where he learned a lot about law and law firm culture. This is what drove him to the halls of academia. It was academia which drove him out of the profession, and he now works as a graphic designer, game designer and writer.

Since 1996 Richard has been a freelance writer and designer and has written for Atlas Games, Guardians of Order, Hogshead Publishing, and Zeitgeist Games (just to name a few). In addition he designed two card games (Geek Wars: Battle for the Con and World Championship Dodge Ball) for Goodman Games.

Currently living in Chicago, Illinois with his wife, cat and library of books, Richard is busy working on the historical supernatural horror game Colonial Gothic, Shadow Sword & Spell, and a few other projects.

When not writing in the third-person Richard loves to cook, ride his bike, read, study and play games.

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