The global war on terror is raging out of control. The president is popping Prozac. And the #1 selling videogame in 2011
|Publisher:||Grand Central Publishing|
|Product dimensions:||9.00(w) x 9.12(h) x 0.75(d)|
About the Author
SHOOTING WAR creator and writer Anthony Lappé is Executive Editor of GNN.tv, the web-site for the Guerrilla News Network. He is the co-author of their critically acclaimed book True Lies (Plume, 2004) and the producer of their award-winning Showtime documentary about Iraq, BattleGround: 21 Days on the Empire's Edge. He has written for The New York Times, the Huffington Post, New York, Vice, and Salon among many others, and has been a producer for MTV News and Fuse. He is a frequent guest on Air America and other radio stations across the country. SHOOTING WAR artist Dan Goldman is a writer, artist and designer. He is the co-author of the political graphic novel Everyman: Be the People, and a founding member of the daily on-line comics anthology ACT-I-VATE, where he serializes his psychedelic romance-thriller "Kelly."
Most Helpful Customer Reviews
Shooting War is set in the future, but mirrors the current Iraq War. The graphic novel by Anthony Lappe and Dan Goldman show the horrors of war and the many possible stories behind it. Cover-ups abound and who's a good guy and who's a bad guy gets confused over and over. This confusion shows the real problems with wars and fighting over who is right and who is wrong, the problem being it's all subjective. The story moves quickly, probably a bit too quickly, but it also fits well within the fast paced war scenario. I was first interested in this book because of the unique incorporation of photography with the graphic novel. It's not widely used, but the twist is a welcome design aspect. The rest of the art is good too. Overall, a good book to read, with good points being made about war and the Middle East situation.
Written as a commentary on the present and future of journalism, this near-future graphic novel explores a videoblogger's experiences in Iraq. The book began as a webcomic. It's interesting to compare the web-based version with the print version. Both combine some interesting visual elements combining ink drawings with digital photographs and other images. Intended for mature readers (ages 16+), the comic format is filled with violence and profanity to make its point.
This graphic novel takes many of the ideas and concepts surrounding the abundance of new media, blogs, podcasts, etc., and drops them in the middle of Iraq where they uncover a vast conspiracy. I don't want to ramble on too much, so I'll just say it's a nice commentary on the decreasing integrity and increasing corporate ownership in journalism, and how slackers hope to cash in and somehow still maintain their hip anti-consumerism stances. The problem is the weak story, the poor dialogue, and a barely believable, almost successful conspiracy. I liked the art and the graphics, and loved the concept, but over-all, the story just wasn't that great or well executed.