Pub. Date:
Springer Netherlands
Signs of Logic: Peircean Themes on the Philosophy of Language, Games, and Communication / Edition 1

Signs of Logic: Peircean Themes on the Philosophy of Language, Games, and Communication / Edition 1

by Ahti-Veikko Pietarinen


View All Available Formats & Editions
Current price is , Original price is $279.99. You
Select a Purchase Option (2006)
  • purchase options
    $188.74 $279.99 Save 33% Current price is $188.74, Original price is $279.99. You Save 33%.
  • purchase options

Product Details

ISBN-13: 9781402037283
Publisher: Springer Netherlands
Publication date: 05/23/2006
Series: Synthese Library , #329
Edition description: 2006
Pages: 510
Product dimensions: 8.27(w) x 11.69(h) x 0.06(d)

Table of Contents

Preface. Bibliographical abbreviations.
Part I: Peirce.
1. AN INTRODUCTION TO PEIRCE’S LOGIC AND SEMEIOTICS. 1.1 Kant’s influence and the logical roots of pragmatism. 1.2 On this uninteresting planet: a biographical sketch. 1.3 Signs, logic and semeiotics. 2. FROM PRAGMATISM TO PRAGMATICS. 2.1 Peirce, communication and formal pragmatics. 2.2 Common ground and natural language. 2.3 Conclusions. Appendix: The early dawn of neuroscience. 3. PEIRCE’S GAME-THEORETIC IDEAS IN LOGIC. 3.1 Introduction. 3.2 The emergence of the notion of strategy. 3.3 The economics of research and evolutionary metaphysics. 3.4 The theory of existential graphs. 3.5 Graphs, semeiotics and language. 3.6 Conclusions. 4. MOVING PICTURES OF THOUGHT I. 4.1 Introduction. 4.2 Existential graphs in a historical context. 4.3 The magic lantern lit up. 4.4 Existential graphs on the move. 5. MOVING PICTURES OF THOUGHT II. 5.1 Information flow in existential graphs. 5.2 Extending existential graphs. 5.3 The game interpretation fine-tuned. 5.4 Topology, graphs and games. 5.5 On diagrammatic representations. 5.6 Conclusions. Appendix: Some diagrammatic representations. 6. EXISTENCE, CONSTRUCTIVISM, MODELS, MODALITY. 6.1 Introduction. 6.2 The emergence of existence in quantificational logic. 6.3 The rise of constructivism. 6.4 Two and three in tension?. 6.5 The endoporeutic method. 6.6 Modality and quantification. 6.7 Conclusions. Appendix: The entry on Modality in MS 1147.
Part II: Games.
7. SEMANTIC GAMES IN LOGIC AND LANGUAGE. 7.1 Introduction. 7.2 Game-theoretic semantics. 7.3 Logic and imperfect information. 7.4 Directions in game-theoretic semantics. 7.5 Semantic games and natural language. 7.6 Conclusions. 8. LOGIC, LANGUAGE GAMES AND LUDICS. 8.1 Introduction. 8.2 Wittgenstein, language games and logic. 8.3Wittgenstein and Peirce. 8.4 Language games in computation. 8.5 On 'one of the most fundamental language-games'. 8.6 Wittgenstein and Peirce revisited. 8.7 Logical semantics from a game-theoretic perspective. 9. DIALOGUE FOUNDATIONS AND INFORMAL LOGIC. 9.1 Lead-in. 9.2 Whither dialogue foundations? 9.3 Informal logic from a pragmatist perspective. 9.4 Conclusions. Appendix: A dialogue. 10. GAMES: FORMAL TOOLS OR EXPLANATIONS? 10.1 Introduction. 10.2 Game diversity in science and formal studies. 10.3 Game theories as explanations. 10.4 Conclusions.
Part III: Language and Communication.
11. THE EVOLUTION OF SEMANTICS. 11.1 Introduction. 11.2 Semantic games and linguistic meaning. 11.3 Evolutionary language-games. 11.4 Truth, meaning and composition. 11.5 Common knowledge in the evolution of semantics. 11.6 Comparison and outlook. 12. PRAGMATICS FROM PEIRCE TO GRICE AND BEYOND. 12.1 Introduction. 12.2 Peirce’s pragmatism vs. pragmatics. 12.3 Economics, evolution and language change. 12.4 Pragmatics betwixt Peirce and Grice. 12.5 Grice in the wake of Peirce. 12.6 Post-Gricean pragmatics: towards relevance. 12.7 Historical and Peircean pragmatics. 12.8 Agenda cognitive linguistics. 12.9 Conclusions. 13. PEIRCE’S THEORY OF COMMUNICATION. 13.1 Introduction. 13.2 Triangulate them all. 13.3 Applications and complications. 13.4 Pragmatism from a communicational perspectiv. 13.5 Towards open-systems philosophy. 13.6 Conclusions. Appendix: Manuscript 614 on Common Ground. 14. GAMES AND AGENTS: A PEIRCEAN MANIFESTO. 14.1 A semeiotic perspective. 14.2 On the foundations of agent methodology. 14.3 Games, agents and information. 13.4 Conclusions. 15. FINAL WORDS.
Bibliography. Index.

Customer Reviews

Most Helpful Customer Reviews

See All Customer Reviews