Now chaos stalks the land again. One man finds reference to this mighty Stone of the ancients and sets out to win Aeroth from the clutches of tyranny, but he fails to keep his mission a secret.
The tyrant Broman lusts to take up the Stone and twist the world into his personal plaything. The Wizard Ord desires to find the Spirit and manipulate it to his will, exacting his revenge and taking his place on the world stage.
It falls to the humble mountaineer Geret to take up the mantle of a millenia-old battle and tame the Spirit he unwittingly inherits. Yet even with the help of his stalwart companions, and knowledge of the ancients, Geret must face several challenges before he can attempt to reach the Stone, even as his enemies vie to take it for themselves.
As war savages the land and pits nation against nation, hope hangs by the thinnest thread; a mountaineer with Spirit against a centuries-old Wizard willing to use the Stone to smash the world asunder.