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Overview
Story Design is an exciting new student-driven, project-based interdisciplinary program that combines STEM with English Language Arts. Included are 21 project-based learning lesson plans for Grades K-8. In Story Design lessons, students …
Grades K-3 Lesson Plans
Design a Sidecar, based on The Most Magnificent Thing by Ashley Spires Design a Support Structure, based on Chicka Chicka Boom Boom by Bill Martin, Jr.
Design a Safe Way Down, based on Ada Twist, Scientist by Andrea Beaty Design Egg Protection, based on After the Fall: How Humpty Dumpty Got Back Up Again by Dan Santat Design a Route, based on Flat Stanley by Jeff Brown Design a Rotor, based on Rosie Revere, Engineer by Andrea Beaty Design a Seed Starter, based on The Empty Pot by Demi Design a Lighting System, based on The Tale of Despereaux by Kate DiCamillo
Grades 4-8 Lesson Plans
Design a Business Plan, based on The Lemonade War by Jacqueline Davies Design a Treasure Sensor, based on Holes by Louis Sachar Design a Navigation Program, based on From the Mixed-Up Files of Mrs. Basil E. Frankweiler by E.L. Konigsburg Design Camouflage, based on The Wild Robot by Peter Brown Design a Surveillance System, based on Hoot by Carl Hiaasen Design an Escape Route, based on Mrs. Frisby and the Rats of NIMH by Robert C. O’Brien Design a Communication System, based on Among the Hidden by Margaret Peterson Haddix Design a Detection Method, based on Charlie and the Chocolate Factory by Roald Dahl Design an Accessibility Modification, based on Falling Over Sideways by Jordan Sonnenblick Design a Steering Device, based on James and the Giant Peach by Roald Dahl Design a Simple Machine, based on Stuart Little by E.B. White Design a Computer Program, based on The Phantom Tollbooth by Norton Juster Design a Food Storage System, based on Hatchet by Gary Paulsen
- read and understand grade-level literature.
- identify conflicts in the literary text.
- identify a problem in the text that could have a practical, physical, or technological solution.
- design and propose a solution incorporating STEM topics.
- construct, test, and improve a prototype of their solution.
- communicate their solution to the classroom.
Grades K-3 Lesson Plans
Design a Sidecar, based on The Most Magnificent Thing by Ashley Spires Design a Support Structure, based on Chicka Chicka Boom Boom by Bill Martin, Jr.
Design a Safe Way Down, based on Ada Twist, Scientist by Andrea Beaty Design Egg Protection, based on After the Fall: How Humpty Dumpty Got Back Up Again by Dan Santat Design a Route, based on Flat Stanley by Jeff Brown Design a Rotor, based on Rosie Revere, Engineer by Andrea Beaty Design a Seed Starter, based on The Empty Pot by Demi Design a Lighting System, based on The Tale of Despereaux by Kate DiCamillo
Grades 4-8 Lesson Plans
Design a Business Plan, based on The Lemonade War by Jacqueline Davies Design a Treasure Sensor, based on Holes by Louis Sachar Design a Navigation Program, based on From the Mixed-Up Files of Mrs. Basil E. Frankweiler by E.L. Konigsburg Design Camouflage, based on The Wild Robot by Peter Brown Design a Surveillance System, based on Hoot by Carl Hiaasen Design an Escape Route, based on Mrs. Frisby and the Rats of NIMH by Robert C. O’Brien Design a Communication System, based on Among the Hidden by Margaret Peterson Haddix Design a Detection Method, based on Charlie and the Chocolate Factory by Roald Dahl Design an Accessibility Modification, based on Falling Over Sideways by Jordan Sonnenblick Design a Steering Device, based on James and the Giant Peach by Roald Dahl Design a Simple Machine, based on Stuart Little by E.B. White Design a Computer Program, based on The Phantom Tollbooth by Norton Juster Design a Food Storage System, based on Hatchet by Gary Paulsen
Product Details
ISBN-13: | 9781733282307 |
---|---|
Publisher: | SparkNotes |
Publication date: | 07/15/2019 |
Pages: | 246 |
Sales rank: | 407,626 |
Product dimensions: | 8.50(w) x 11.00(h) x 0.67(d) |
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