I should probably start at the beginning, Zed wrote, when things first went wrong?.
Zed, Brock, and their friends may have saved Freestone from destruction, but the fight against the Dangers is far from over. No one knows what to expect next from the dark power that forced the elves to abandon their city. And the influx of elf refugees in Freestone strains resources and brews resentment among the townspeople. Things have shifted between best friends Zed and Brock, as well, with their friendship crumbling under the weight of the secrets they're keeping from each other.
When tensions reach an all-time high, Queen Me'Shala, leader of the elves, approaches the Adventurers Guild with a mission. She wants a small group of adventurers to go behind the king's back on a covert mission to save her city, and Zed, Brock, Liza, Jett, Micah, and their elven friend Fel join the quest. To face a powerful form of magic thought to be extinct, the adventurers will have to learn how to rely on each other and fight harder than ever before.
Don't miss this second installment of Zack Loran Clark and Nicholas Eliopulos's Adventurers Guild trilogy, where the stakes are raised, the action is breathless, and the dangers will stop even the bravest of hearts.
About the Author
Zack Loran Clark and Nick Elipulos are best friends living in New York. They have been playing Dungeons & Dragons together every week for more than a decade. Zack secretly wishes that he were an elf; Nick publicly denies that he is a dragon.
Most Helpful Customer Reviews
Zed, Brock, Liza, Micah, and Jett are back to survive dangers and deceptions. Spoiler Alert - At the end of the first book in the series the elves arrived to report that their city had fallen. The town of Freestone allowed the refugees inside its walls, but the situation is uneasy (and that is putting it mildly). The Rangers of the elves have taken shelter with the Adventurers Guild and their youngest member, Fel, has joined the five friends in their training. When a party is sent to scout a possible return to the elven city of Llethanyl, the youngsters find themselves outside the safety of Freestone and in the wilderness where Dangers could be behind every bush or stone. Besides the creatures who try to kill them(ranging from shapeshifting things with really large teeth to deadly spores and even banshees), there are also plenty of intrigue and cross-purposes to ruin everyone's day. The shadowy figure who wants Brock to discover secrets, Zed's desire to learn more about his elven father, the prejudices within the elven party against some of their own people, the elven queen's true agenda...all of these push and pull at the characters and influence their actions. And within this fantasy setting, there are still everyday themes of friendship, family, belonging, identity, prejudice, and the stirrings of teenage romance as the adventurers make their way toward Llethanyl. Readers who enjoyed the first outing and have been waiting for the next installment in the series will be glad to reunite with the characters they know and to learn more about the newcomers. Those who are just discovering the Adventurers Guild can jump in and give this a try, and then they will probably want to go back and read about how this crew got their start once they reach the end of the book. Highly recommended for middle grade readers who enjoy fantasy adventure.