Our love affair with the digital interface is out of control. We’ve embraced it in the boardroom, the bedroom, and the bathroom.
Screens have taken over our lives. Most people spend over eight hours a day staring at a screen, and some “technological innovators” are hoping to grab even more of your eyeball time. You have screens in your pocket, in your car, on your appliances, and maybe even on your face. Average smartphone users check their phones 150 times a day, responding to the addictive buzz of Facebook or emails or Twitter.
Are you sick? There’s an app for that! Need to pray? There’s an app for that! Dead? Well, there’s an app for that, too! And most apps are intentionally addictive distractions that end up taking our attention away from things like family, friends, sleep, and oncoming traffic.
There’s a better way.
In this book, innovator Golden Krishna challenges our world of nagging, screen-based bondage, and shows how we can build a technologically advanced world without digital interfaces.
In his insightful, raw, and often hilarious criticism, Golden reveals fascinating ways to think beyond screens using three principles that lead to more meaningful innovation. Whether you’re working in technology, or just wary of a gadget-filled future, you’ll be enlighted and entertained while discovering that the best interface is no interface.
About the Author
For years, designer Golden Krishna has been behind the scenes, solving technology problems for companies from startups to Fortune 50. He’s currently a Senior UX Designer at Zappos Labs, where he works in a small group dedicated to creating new, delightful experiences for Zappos. Previously, he worked at a Samsung innovation lab, designing and building the near future of consumer electronics. He began his career working at the world-renowned design consultancy Cooper in San Francisco.
Table of Contents
Why do phones ring?
01. Introduction - Why did you buy this book?
02. Screen-based thinking - Let’s make an app!
03. Slap an interface on it! - Slimmer TVs! Faster computers! And an overlooked epidemic of awful.
04. UX ≠ UI - I make interfaces because that's my job, bro
05. Addiction UX - Click here to cut down your belly fat by using this one weird tip
06. Distraction - Will you marry me? Sorry, I was sending Alice a text, what'd you say?
07. Screen Insomnia - I love staring into a light bulb! Me too!
08. The Screenless Office - The best interface is no interface
PRINCIPLE 1: EMBRACE TYPICAL PROCESSES INSTEAD OF SCREENS
09. Backpocket apps - This app goes perfectly with my skinny jeans
10. Lazy rectangles - That’s a great wireframe. We nailed it. We’re going to make a billion dollars.
PRINCIPLE 2: LEVERAGE COMPUTERS INSTEAD OF SERVING THEM
11. The World's First 3D Chapter - Your password must be at least 18,770 characters and cannot repeat any of your previous 30,689 passwords
12. Machine Input - I saved your life, and I didn't even need a password
13. Analog and Digital Chores - I know, I suck at life.
PRINCIPLE 3: ADAPT TO INDIVIDUALS
14. Computing for One - You’re spécial
15. Proactive Computing - From "Hello, Robot" to "Thank you, Robot"
16. Change - You hate this book? Thank you.
17. Privacy - The machine will “learn” about me? No thanks.
18. Automatic - Automatic solutions are terrible. Look at Clippy!
19. Failure - What happens when it all falls apart?
20. Exceptions - Less is sometimes more
21. The Future - Wow, this is boring