The Creation of Narrative in Tabletop Role-Playing Games

The Creation of Narrative in Tabletop Role-Playing Games

by Jennifer Grouling Cover

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Product Details

ISBN-13: 9780786444519
Publisher: McFarland & Company, Incorporated Publishers
Publication date: 07/01/2010
Series: Sport & Leisure/Gaming
Edition description: New Edition
Pages: 215
Sales rank: 739,495
Product dimensions: 5.90(w) x 9.00(h) x 0.70(d)

About the Author

Jennifer Grouling Cover is a Ph.D. candidate in rhetoric and writing at Virginia Tech. She teaches writing and lives in Muncie, Indiana.

Table of Contents

Abbreviations, Terms, and Transcription Symbols ix

Preface and Acknowledgments 1

Introduction: Defining the Tabletop Role-Playing Game 5

1 Early Models of Interactive Narrative 21

2 Role-Playing Game Genres 38

3 A Transmedia Tale - The Temple of Elemental Evil 54

4 The Reconciliation of Narrative and Game 72

5 Frames of Narrativity in the TRPG 88

6 Immersion in the TRPG 106

7 Levels of Authorship - How Gamers Interact with Texts and Create Their Own 124

8 The Culture of TRPG Fans 148

9 Conclusions, Definitions, Implications, and Limitations 165

Appendix: The Ore Adventure at Blaze Arrow 179

Chapter Notes 191

References 197

Index 201

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