A comprehensive reference to every element of a Doom game—from developing monsters and creating ominous lighting and atmosphere to adding new music and sound effects and inventing a powerful arsenal of weapons and ammunition. This book/CD-ROM, written by the inventor of the popular Doom Editor software, guides non-programmers through the entire process of creating their own Doom games. Offers lots of creative ideas for developing fun and challenging mazes. The CD-ROM features the two popular shareware programs written by the author with additional special new features.
|Product dimensions:||7.47(w) x 9.08(h) x 0.64(d)|
Table of Contents
History of Doom and the Doom Editor.
Master WAD and PWAD Structure.
Beginning to Build Your Own Levels.
Testing Your Level.
Finishing Your Level.
Designing Levels for DeathMatch.
Most Helpful Customer Reviews
Editing a Doom scenerio is really cool and fun.