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Overview
Tired of arguing over which of them was the best gamer, Josh and Alex stumbled upon a new video game shop, run by an enigmatic Japanese shopkeeper. He was to be their Game Master in this virtual reality video game that had no game controls. Little did they know it was a game that would change their lives, of their friends... and enemies... forever.
"Oh! This game is no ordinary game," The Game Master explained, "It reads your thoughts, seeks out your weaknesses to provide you with challenges."
""It can read our minds?"" puzzled the boys. As they progressed through the game's levels they discovered more about those around them. Then, mysteriously, the Game of Life began to spread its influence beyond Josh and Alex's lives and to their friends.
From switching roles with each other, campfire frolics and ghostly stories from their teachers, the Game Master's zany antics as he hosted a T.V. game show, "Hiro's Happy Heroes," released a string of rib tickling gags, teases and tantalising tattles.
"Oh! This game is no ordinary game," The Game Master explained, "It reads your thoughts, seeks out your weaknesses to provide you with challenges."
""It can read our minds?"" puzzled the boys. As they progressed through the game's levels they discovered more about those around them. Then, mysteriously, the Game of Life began to spread its influence beyond Josh and Alex's lives and to their friends.
From switching roles with each other, campfire frolics and ghostly stories from their teachers, the Game Master's zany antics as he hosted a T.V. game show, "Hiro's Happy Heroes," released a string of rib tickling gags, teases and tantalising tattles.
Product Details
| ISBN-13: | 9781326227975 |
|---|---|
| Publisher: | Lulu.com |
| Publication date: | 06/13/2016 |
| Pages: | 226 |
| Product dimensions: | 5.83(w) x 8.27(h) x 0.48(d) |
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