×

Uh-oh, it looks like your Internet Explorer is out of date.

For a better shopping experience, please upgrade now.

The King's Dragon
     

The King's Dragon

by Scott Chantler
 

See All Formats & Editions

In this fourth installment of the Three Thieves fantasy adventure series of graphic novels, Captain Drake's quest to find Dessa, Topper and Fisk has led him to a remote healing monastery where he believes they have gone to tend Dessa's broken leg. While pursuing his quarry, Captain Drake finds himself beset by memories of his early days as a young and idealistic

Overview

In this fourth installment of the Three Thieves fantasy adventure series of graphic novels, Captain Drake's quest to find Dessa, Topper and Fisk has led him to a remote healing monastery where he believes they have gone to tend Dessa's broken leg. While pursuing his quarry, Captain Drake finds himself beset by memories of his early days as a young and idealistic knight in King Roderick's service. Featured as flashbacks, these memories provide readers with important clues to the unfolding story, such as that the King's Dragons were more loyal to the palace chamberlain, Maarten Greyfalcon, than to the king; that there was a mysterious letter written by the king, meant to be read only at his death, which had disappeared; and that Drake had uncovered a plot to murder the king.

The tale moves forward in both the present and the past, with the flashbacks drawn in black-and-white to differentiate the time. As with the very successful and well-reviewed first three titles by award-winning cartoonist Scott Chantler, high action propels this fast-moving story forward, with sword fighting, chase scenes and a bold and daring narrow escape, while intricate plotlines full of intrigue and suspense (and occasional witty banter) keep the reader guessing. The art is dramatic and evocative, offering emotional close-ups, telling details and believable backdrops. This is a wonderful graphic novel that will engage reluctant readers, providing a painless way to dive into literature and learn about plot, character, setting and other literary devices.

Editorial Reviews

From the Publisher
Chantler;s cartooning remains sharp, lively and inviting, and his eye for rousing action sequences is top notch. But it's his skill as a writer that shines through, as he creates a riveting character study of a complicated, difficult, noble and conflicted man, the likes of which one seldom sees in genre graphic novels for this age group.—Booklist

The King's Dragon is well-written and well-illustrated, and it does an excellent job of adding depth to an already enthralling story. This book will leave readers waiting eagerly for the next instalment.—CM Magazine

Just a quick side jaunt in the journey, but it's a diversion that adds further depth to a particularly well-wrought tale.—Kirkus Reviews

School Library Journal
05/01/2014
Gr 6 Up—The fourth volume in the series, this title nicely weaves the tale of an honorable knight's search for three fugitives. Chantler, a Joe Shuster Award-winning cartoonist, amusingly captures the adventures of Captain Drake, an idealistic knight in service to his monarch. In black-and-white flashbacks neatly interspersed with the current narrative, readers witness the protagonist's initial knighting. He then learns that not every King's Dragon (knight) is truly in service to the crown. The color panels reveal that Drake is now operating without formal guidance. His search brings him back in contact with his former leader, and the hero must confront some of his concerns and issues with trust. Prettily drawn, in a style reminiscent of the "Prince Valiant" comics, The King's Dragon can almost stand alone. Still, those who wish to read the whole tale will need to order the first three installments and commit to purchasing future volumes. Given the popularity of complex monarchal stories for adults—such as Game of Thrones—this series serves middle and high school students interested in the same genre.—Sarah Knutson, American Canyon Middle School, CA
Kirkus Reviews
2014-02-12
Chantler puts his ongoing tale of magic, treachery, kidnapping and hot pursuit largely on pause to fill in some back story on the chief pursuer. In previous episodes, royal knight Capt. Drake has shown himself to be as noble at heart as he is persistent in the chase. Here, he briefly catches up with his quarry, Dessa, a young circus acrobat hobbled (but not much) by a broken leg, and also looks back on his early days as a member of the elite but corrupt Dragons. Panels, pages and even sections in full color alternate with passages in monochrome, which signify these flashbacks. In his cleanly drawn action sequences, Chantler ingeniously links present and past with parallel acts or dialogue as Drake searches for Dessa in a castlelike "house of healing" while recalling the terrible night in the palace of North Huntington when heroic action saved Princess—now Queen—Magda but her father was assassinated. The author barely advances his main storyline about Dessa, but he does throw in several new clues and twists while giving readers even more reason to admire this scarred, intelligent, fundamentally decent character. Just a quick side jaunt in the journey, but it's a diversion that adds further depth to a particularly well-wrought tale. (Graphic fantasy. 10-12)

Product Details

ISBN-13:
9781554537792
Publisher:
Kids Can Press, Limited
Publication date:
04/01/2014
Series:
Three Thieves Series
Pages:
112
Sales rank:
1,318,084
Product dimensions:
5.90(w) x 8.50(h) x 0.30(d)
Lexile:
GN410L (what's this?)
Age Range:
9 - 12 Years

Meet the Author

Scott Chantler is an award-winning cartoonist. He lives in Waterloo, Ontario.

Scott Chantler is an award-winning cartoonist. He lives in Waterloo, Ontario.

Customer Reviews

Average Review:

Post to your social network

     

Most Helpful Customer Reviews

See all customer reviews