The Phoenix Project: A Graphic Novel about IT, DevOps, and Helping Your Business Win
The transformation of Parts Unlimited has only just begun.

After stabilizing the disastrous Phoenix Project launch, Bill Palmer and his IT team face an even greater challenge: proving that technology isn't just a cost center but the key to the company's survival. With market share plummeting and competitors pulling ahead, Bill must navigate treacherous corporate politics while racing to master “The Three Ways”—revolutionary principles that could change everything.

When the board threatens to split the company, Bill's team embarks on an audacious experiment called “Project Unicorn.” Their mission: deliver ten deployments a day instead of one per quarter. It's a goal so ambitious that even Erik, Bill's enigmatic mentor, admits it sounds impossible. But as they break down silos between Development and Operations, something remarkable happens—they begin achieving what the business truly needs rather than what it thinks it wants.

Alongside Patty, Wes, and the brilliant but overworked Brent, Bill must confront an ambitious marketing executive willing to bypass IT entirely while convincing the CFO that technology is the solution, not the problem. The stakes? Not just Bill's career, but the future of Parts Unlimited itself.

This visually stunning adaptation brings to life the final chapter in the beloved business novel, illustrating how the principles of DevOps can transform not just IT departments but entire organizations. Through dramatic artwork and compelling storytelling, readers will discover how flow, feedback, and continuous learning can break constraints and unleash unprecedented business value.

In a world where technology defines market winners and losers, The Phoenix Project reveals the new path forward.
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The Phoenix Project: A Graphic Novel about IT, DevOps, and Helping Your Business Win
The transformation of Parts Unlimited has only just begun.

After stabilizing the disastrous Phoenix Project launch, Bill Palmer and his IT team face an even greater challenge: proving that technology isn't just a cost center but the key to the company's survival. With market share plummeting and competitors pulling ahead, Bill must navigate treacherous corporate politics while racing to master “The Three Ways”—revolutionary principles that could change everything.

When the board threatens to split the company, Bill's team embarks on an audacious experiment called “Project Unicorn.” Their mission: deliver ten deployments a day instead of one per quarter. It's a goal so ambitious that even Erik, Bill's enigmatic mentor, admits it sounds impossible. But as they break down silos between Development and Operations, something remarkable happens—they begin achieving what the business truly needs rather than what it thinks it wants.

Alongside Patty, Wes, and the brilliant but overworked Brent, Bill must confront an ambitious marketing executive willing to bypass IT entirely while convincing the CFO that technology is the solution, not the problem. The stakes? Not just Bill's career, but the future of Parts Unlimited itself.

This visually stunning adaptation brings to life the final chapter in the beloved business novel, illustrating how the principles of DevOps can transform not just IT departments but entire organizations. Through dramatic artwork and compelling storytelling, readers will discover how flow, feedback, and continuous learning can break constraints and unleash unprecedented business value.

In a world where technology defines market winners and losers, The Phoenix Project reveals the new path forward.
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The Phoenix Project: A Graphic Novel about IT, DevOps, and Helping Your Business Win

The Phoenix Project: A Graphic Novel about IT, DevOps, and Helping Your Business Win

The Phoenix Project: A Graphic Novel about IT, DevOps, and Helping Your Business Win

The Phoenix Project: A Graphic Novel about IT, DevOps, and Helping Your Business Win

Paperback(Graphic)

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Overview

The transformation of Parts Unlimited has only just begun.

After stabilizing the disastrous Phoenix Project launch, Bill Palmer and his IT team face an even greater challenge: proving that technology isn't just a cost center but the key to the company's survival. With market share plummeting and competitors pulling ahead, Bill must navigate treacherous corporate politics while racing to master “The Three Ways”—revolutionary principles that could change everything.

When the board threatens to split the company, Bill's team embarks on an audacious experiment called “Project Unicorn.” Their mission: deliver ten deployments a day instead of one per quarter. It's a goal so ambitious that even Erik, Bill's enigmatic mentor, admits it sounds impossible. But as they break down silos between Development and Operations, something remarkable happens—they begin achieving what the business truly needs rather than what it thinks it wants.

Alongside Patty, Wes, and the brilliant but overworked Brent, Bill must confront an ambitious marketing executive willing to bypass IT entirely while convincing the CFO that technology is the solution, not the problem. The stakes? Not just Bill's career, but the future of Parts Unlimited itself.

This visually stunning adaptation brings to life the final chapter in the beloved business novel, illustrating how the principles of DevOps can transform not just IT departments but entire organizations. Through dramatic artwork and compelling storytelling, readers will discover how flow, feedback, and continuous learning can break constraints and unleash unprecedented business value.

In a world where technology defines market winners and losers, The Phoenix Project reveals the new path forward.

Product Details

ISBN-13: 9781950508938
Publisher: IT Revolution
Publication date: 03/17/2026
Series: The Phoenix Project Graphic Novel , #3
Edition description: Graphic
Pages: 104
Product dimensions: 7.00(w) x 10.00(h) x (d)

About the Author

Gene Kim has been studying high—performing technology organizations since 1999. He was the founder and CTO of Tripwire, Inc., an enterprise security software company, where he served for 13 years. He is a Wall Street Journal bestselling author whose books have sold over 1 million copies. His works include Wiring the Winning Organization, The Unicorn Project, The Phoenix Project, The DevOps Handbook, and the Shingo Publication Award—winning Accelerate, among others. Since 2014, he has been the organizer of the DevOps Enterprise Summit (now the Enterprise Technology Leadership Summit), studying the technology transformations of large, complex organizations.

Mike Collins moved to Wales in 1985 after an abortive stab at a career in the law, in London. Despite his law degree and experience working in law courts Mike decided that he enjoyed the fiction—based life of comic book characters over the fiction—based statements of clients. He has since illustrated for such comic book publishers as DC and Marvel among others and for such popular characters as Superman, Spiderman, and Dr. Who. As well as comics, Mike is a storyboard artist for children's TV shows, primarily the BAFTA—winning Hana's Helpline, and live—action film. He also storyboarded on the film Ultramarines: A Warhammer 40,000 Movie and on the television shows Doctor Who, The Witcher, and Sex Education. Mike was married to Karen Collins and they have three daughters, Bethan, Rebecca, and Rhiannon, and a granddaughter, Annie. He lives in Cardiff in the United Kingdom.

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