In many professions daily work life has become unthinkable without the use of a computer with access to the Internet. As technological innovations progress rapidly and new applications of interactional media are invented, organizational behaviour continues to change.
The central theme of this book is how new media affect organizational behavior and employee well-being. A variety of topics are considered:
- applications of new media in both personnel psychology and organizational psychology
- tools to improve selection and assessment
- issues arising in the context of training, learning and career development
- the use of online games for education and recreation
- the impact of mobile devices on organizational life
- the implications of new forms of collaboration by means of virtual teams.
The research documented in this volume consists of high quality, quantitative studies illustrated by lively practical examples. The combination of science and practice ensures that new insights supported by empirical studies are translated into practical implications. The book will be essential reading for researchers and students in organizational psychology and related disciplines.
|Publisher:||Taylor & Francis|
|Series:||Current Issues in Work and Organizational Psychology|
|Product dimensions:||5.90(w) x 9.10(h) x 0.50(d)|
About the Author
Daantje Derks is an Assistant Professor at the Department of Work and Organizational Psychology at Erasmus University Rotterdam, the Netherlands. Her current research interests focus on the impact of computer-mediated communication on daily work life.
Arnold B. Bakker is a Full Professor at the Department of Work and Organizational Psychology at Erasmus University Rotterdam, the Netherlands. His research interests include positive organizational behavior (e.g., flow and engagement at work, performance), burnout, crossover of work-related emotions and serious games on organizational phenomena.
Table of Contents
Derks, Bakker, Introduction to How New Media Enriched Organizational Life. Freeman, Raybourn, Serious Games and Training. Oostrom, Born, Webcam Test and Selection. Derks, Walther, Vazire, Gosling, You Never Get a Second Chance to Make a First Impression: How Social Network Site Profiles Influence Personnel Selection. Xanthopoulou, Papagiannidis, The Impact of Computer Games on Work Behaviors (Spillover Effects). Jarvenpaa, Mazmanian, Orlikowski, How Mobile Devices Change the Way We Work (Smartphones). E-mail (Information Overload, Delays and Interruptions). Decker, Griffith, Jarvenpaa, Virtual Teams/Virtual Office: The Challenge of Absent Presence.