Perfect for C++ developers who want to get started with COM
DCOM servers, clients, objects, interfaces, threading, and more
Using the C++, MFC, and Active Template Library (ATL)
Designing interfaces using MIDL
Extensive examples and sample applications
The practical, easy-to-understand guide to Microsoft Ø's Distributed COM
Microsoft's Component Object Model isn't nearly as complex as you may think! Understanding DCOM cuts through the confusion, showing experienced Windows C++ developers exactly how to plan, build, and deploy Distributed component applications.
William Rubin and Marshall Brain first reduce DCOM to its essentials as a straightforward system for building reusable components. Next, using extensive examples and sample code, they demonstrate exactly how to implement and test sophisticated DCOM-based distributed applications.
Discover how DCOM objects, proxy/stubs, servers, interfaces, and other elements fit together into a coherent whole. Learn the relationship of DCOM to COM, OLE, and competing technologies. Create COM classes, interfaces, connection points, and Singleton objects.
Rubin and Brain demonstrate and compare all three leading approaches to DCOM development: using C++ and the Win32 API, MFC, and Microsoft's Active Template Library.
Why get confused? Get Understanding DCOM- and get results.
The accompanying CD-ROM contains a complete C++ OLE training module from CBT Systems, Inc., worth $225.