Written by the author of the best-selling HyperText & HyperMedia, this book is an excellent guide to the methods of usability engineering. The book provides the tools needed to avoid usability surprises and improve product quality. Step-by-step information on which method to use at various stages during the development lifecycle are included, along with detailed information on how to run a usability test and the unique issues relating to international usability.
• Emphasizes cost-effective methods that developers can implement immediately
• Instructs readers about which methods to use when, throughout the development lifecycle, which ultimately helps in cost-benefit analysis.
• Shows readers how to avoid the four most frequently listed reasons for delay in software projects.
• Includes detailed information on how to run a usability test.
• Covers unique issues of international usability.
• Features an extensive bibliography allowing readers to find additional information.
• Written by an internationally renowned expert in the field and the author of the best-selling HyperText & HyperMedia.
|Series:||Interactive Technologies Series|
|Product dimensions:||6.04(w) x 9.16(h) x 0.65(d)|
Table of Contents
What is Usability?
Generations of User Interfaces.
The Usability Engineering Lifecycle.
Usability Assessment Methods Beyond Testing.
International User Interfaces.
Appendix A: Exercises.
Appendix B: Bibliography.
Most Helpful Customer Reviews
This book is very clear and covers all the basics. An usability engineer will want more, but this is a good first one. I especially liked the chapter on inexpensive usability engineering methods, that even a small company can adopt. This is the authority, if you need one.