Using 3D Studio MAX, Painter, and Poser: An Introduction to Computer-Assisted Design for the Theatre

Using 3D Studio MAX, Painter, and Poser: An Introduction to Computer-Assisted Design for the Theatre

by L J Decuir

Paperback(BK&CD ROM)


Product Details

ISBN-13: 9780325002224
Publisher: Heinemann
Publication date: 02/02/2000
Edition description: BK&CD ROM
Pages: 366
Product dimensions: 7.40(w) x 9.20(h) x 0.67(d)
Age Range: 18 Years

About the Author

L.J. DeCuir has been designing for theatre, dance, and opera for more than thirty years. For the past twenty years, he has taught in the Department of Theatre at the University of Tennessee and has delivered more than fifty papers at ATA, SETC, and USITT. He lives in Knoxville, Tennessee.

Table of Contents

Introduction: The Programs, Hardware, and Drive Basics

3D Studio MAX

Installing the Program - Becoming Familiar with the Work Space - Importing, Creating, and Exporting Objects - Modifying Objects - Applying Materials and Maps: Adding Textures and Colors to Surfaces - Using Libraried Materials and Maps - Applying Mapping Coordinates and Using Maps and Textured Materials - Lights, Camera, Action: Adding Lights, Cameras, and Animation to Your Scene - Rendering and Exporting Renderings to Other Programs - Using Advanced Techniques


Becoming Familiar with the Opening Space - Using Props - Using Cameras - Using Lights - Rendering - Saving the Rendering - Saving the Poser File from Which the Rendering Was Made - Printing From Poser - Exporting Poser Files to Other Programs - Importing Poser Filers into Other Programs - Using Advance Techniques


Becoming Familiar with the Opening Screen - Saving Your Work: File Types - Using the Palettes, or "Floating Boxes" - Using Art Materials - Using View, Canvas, Selection, and Mask Tools - Drawing with Shapes - Using Floaters and Plug-In Floaters - Using Image Effects - Cloning and Tracing - Using Libraries and Movers - Printing in Painter - Importing and Exporting with Painter - Using Advanced Techniques

Appendix A

Integration: Sharing, Moving, Importing, and Exporting Program Files

Appendix B


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