Welcome to the Apocalypse - Pandora

Welcome to the Apocalypse - Pandora

by D L Richardson


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Product Details

ISBN-13: 9781538097816
Publisher: Barnes & Noble Press
Publication date: 09/30/2018
Series: Welcome to the Apocalypse , #1
Pages: 324
Product dimensions: 6.00(w) x 9.00(h) x 0.73(d)

About the Author

D L Richardson is the author of the “Welcome to the Apocalypse” trilogy, the “Shivers” series, and 3 young adult paranormal books. She is currently writing a new sci-fi series “Earth Quarantined”.

She has conducted writing workshops, appeared on panels at writing festivals, and regularly attends the comic book conventions in her state. When she’s not writing, she can be found in the yard, on the couch, in the music room or outside walking the dog.

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Welcome To The Apocalypse: Pandora 3.7 out of 5 based on 0 ratings. 3 reviews.
Bobbie Kirkland More than 1 year ago
I received a free copy of Welcome to the Apocalypse (Book One-Pandora) by D.L. Richardson in exchange for an honest review. This book tracks three players who enter a virtual reality apocalypse game as a team. They are scheduled to play one game, a vampire apocalypse, and then disengage. When the vampire apocalypse scenario ends, the game doesn’t. Instead, the team is immediately dropped into another game with a different apocalypse scenario, and another, and another. It’s an exhausting cycle of fighting and running. When each of the team is killed in the game, they are then subjected to death dreams that are no less stressful than the main game. The players are all aware things are not going as programmed; moreover, they all know the life pods are only set up to sustain their bodies for three days. Can they escape the game before they die for real? This was an action-packed story that also managed to explore the team’s personalities and problems. #WelcomeToTheApocalypse(pandora1) #NetGalley
Anonymous More than 1 year ago
I received a free copy of this book through Library thing's Early Reviewers program. The synopsis is what drew me to this book. It reminded me of Ready Player One, but with more of a serious tone to it. But I had a hard time getting through this one. People signed up a for 24 hour virtual reality apocalypse simulation, but something goes wrong and the game places the players into another simulation, then another. The problem with this is that the players' bodies are in a sleep state while their minds are fully immersed in the apocalypse scenarios. To the reader it seems like an endless scenario. No real option for ending the cycle is available and it all felt purposeless. There is a lot of action but i didn't find it particularly riveting. After all, it's all virtual. No one can really die. The characters are flat and uninteresting. Kelly, approaching the one year anniversary of her husband's death, is kind of annoying. Reis is a rich kid who has a secret crush on Kelly. Jack, Kelly's brother, has the most interesting storyline. There were several discussions amongst the characters about retaining their humanity in the face of life and death decisions, but it didn't feel connected enough to the story to be a central theme. I just never ft a real sense of direction from this story.
Ksiddall More than 1 year ago
GREAT FUN - GOOD READING! Three friends (since their teens) pay to participate in the grand opening of the next generation of virtual reality games called “The Apocalypse Game.” Players pay $5,000 each to be enclosed in a glass pod, interface with the gaming system to try and outlast an apocalyptic scenario of their choosing. Those that perish during the game wait out the rest of the 24-hour session in a “death dream” – a pleasant interlude tailored for the player while the clock runs down. Of course, something goes terribly wrong and when Jack, Kelly, and Reis successfully survive the first game, they are sent into a second scenario. At first, players think they’ve been rewarded for their initial successes, but as they keep continuing into new games and the scenarios keep getting more bizarre, it becomes apparent they are trapped inside the system while their physical bodies deteriorate inside their glass pods. The author touches on many different end-of-the-world game scenarios and it is very entertaining. The main characters all have interesting back stories that slowly come to light as the games unfold. Kelly, the young, grieving widow, looking to reunite with the spirit of her game programmer husband. Jack who is there to watch out for his sister (Kelly) and scope out the Apocalypse Game for his adventure tour company, undergoes some real soul-searching and revelations. Reis, Jack’s partner in the adventure tour company is, and always has been, in love with Kelly. Interesting NPCs (non-player combatants) and other players pop up throughout the various games, a few of whom I really became attached to. The story ends well but somewhat abruptly leaving several loose ends and questions. Only one of the three main characters (I won’t say whom) is featured in the ending and we have no idea what has become of the other two, let alone the rest of the players. Significant looks and pauses between others in this scene lead me to believe there was way more going on in the world than just a malfunctioning game though. I look forward to reading book 2 to resolve the cliffhangers.