Theodora Viran has a way with forests, blossoms, creeping vines, composting, paranoia, and sudden death. She sees deception in every shadow, a trap in every word, and the universe has always been someone else's manipulative game, but when she makes a promise to save the life of a childhood friend, it becomes a promise she cannot break without breaking her view of the world.
Winterdim is a fantasy set in the near future after most of humanity has "Vanished"--gone virtual, leaving behind crumbling cities, failing infrastructure, and the Wild Children, what remains of earth's human population. With a nearly empty world open to them, the oppressed, the dangerous, and the opportunists from the Rootworld have fled to earth to start over, form new alliances, and carve out empires.
Winterdim takes place a hundred and seventy years after the events in Seaborn.
About the Author
Chris is also an illustrator, working in watercolors, ink, charcoals, and digital formats, with a bunch of commissions and illustrations, including a 9x12 foot "Steampunk Map of New York" for a cafe in Brooklyn and ink work in issue 10 of Shimmer Magazine. He is working on a graphic novel of Saltwater Witch (www.SaltwaterWitch.com)
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