The Tiers series chronicles the adventures of both Robert Wolff, a man from our world transported through space-time to a cosmos with dimensions and laws different from our own, and Kickaha the Trickster (a.k.a. Paul J. Finnegan, also from our contemporary world). Separately and together, the two heroes contend against the Lords who rule the separate universes, of which the marvelous many-leveled World of Tiers is the center. Mythological and legendary creatures and characters abound: centaurs and harpies, mermaids and Indians, aliens and beautiful women.
About the Author
Hugo award-winning author Philip José Farmer (1918-2009), author of the Riverworld books, was one of the great science fiction writers of the 20th Century. He lived in Peoria, Illinois.
Read an Excerpt
Kickaha was a quicksilver Proteus.
Few could match his speed in adapting to change. But on Earth and on other planets of the pocket universes, the hills, mountains, valleys, plains, the rivers, lakes, and seas, seldom altered. Their permanence of form and location were taken for granted.
There were small local changes. Floods, earthquakes, avalanches, tidal waves reshaped the earth. But the effects were, in the time scale of an individual, in the lifetime of a nation, minute.
A mountain might walk, but the hundreds of thousands of generations living at its foot would not know it. Only God or a geologist would see its movements as the dash of a mouse for a hole.
Even cocksure, unfazed Kickaha, who could react to change as quickly as a mirror reflects an image, was nervous. But he wasn't going to let anyone else know it. To the others, he seemed insanely cool. That was because they were going mad.
Behind the Walls of Terra, Copyright © 1970, 1982 by Philip José Farmer
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Most Helpful Customer Reviews
This book is pure fantasy. That is to say it is purely a fantasy not that it is a pure example of the genre. Old man falls through a hole into another world. Falls away from his shrewish wife and unfulfilling life and into a world where people are naked, sexually liberated, and where he starts getting younger. This is just the first of the many worlds contained in this volume. Each one has clearly been thought out and built in great detail. If only the action stayed in them for long enough to make the description of the landscape, people and cultures seem worthwhile. A bigger fan of world building would have enjoyed it more but for me it was falling on death ears.The plot wasn't good enough to keep me hooked throughout. The three books all centred around quests but it never really seemed likely that the good guys wouldn't win. It was incredibly predictable and the characters where nothing special. I'd recommend this book for when you just need some light reading. There is nothing mind numbingly bad about it, it just isn't exceptional.