In John Hunter’s classroom, students fearlessly tackle global problems and discover surprising solutions by playing his groundbreaking World Peace Game. These kids—from high school all the way down to fourth grade, in schools both well funded and underresourced—take on the roles of politicians, tribal leaders, diplomats, bankers, and military commanders. Through battles and negotiations, standoffs and summits, they strive to resolve dozens of complex, seemingly intractable real-world challenges, from nuclear proliferation to tribal warfare, financial collapse to climate change.
In World Peace and Other 4th-Grade Achievements, Hunter shares the wisdom he’s gleaned from over thirty years teaching the World Peace Game. Here he reveals the principles of successful collaboration that people of any age can apply anywhere. His students show us how to break through confusion, bounce back from failure, put our knowledge to use, and fulfill our potential. Hunter offers not only a forward-thinking report from the front lines of American education, but also a generous blueprint for a world that bends toward cooperation rather than conflict. In this deeply hopeful book, a visionary educator shows us what the future can be.
|Publisher:||Houghton Mifflin Harcourt|
|Product dimensions:||5.90(w) x 9.20(h) x 1.20(d)|
About the Author
A native Virginian and graduate of Virginia Commonwealth University, JOHN HUNTER is an award-winning teacher and educational consultant. Hunter led his first sessions of the World Peace Game at Richmond Community High School in 1978. Since then, he has taught the game successfully in a variety of settings, from public schools in Virginia and Maryland to a session with Norwegian students sponsored by the European Youth Initiative. He has spoken at the Aspen Ideas Festival, Google’s Palo Alto campus, the Pentagon, the United Nations, and elsewhere. His March 2011 TED talk was greeted with a standing ovation, and Arianna Huffington and Chris Anderson named it the No. 1 talk of TED 2011.
Table of Contents
Prologue: The Power of an Empty Space 1
1 John Comes Home 31
2 Pablo Sees It All 52
3 Brennan Saves the World 87
4 David Learns the Dangers of Victory 112
5 Standing Up To the Tyrant 138
6 The Arms Dealers Choose Right over Might 161
7 Gary and the Ecological Disaster 188
Epilogue: The World Peace Game Goes to the Pentagon 221
Appendix: The World Peace Game and "Teaching to the Test" 249
Most Helpful Customer Reviews
Fiddles while world fights various plagues