Title: Gaming Globally: Production, Play, and Place, Author: N. Huntemann
Title: Digital Gaming Re-imagines the Middle Ages, Author: Daniel T. Kline
Title: Virtual Ascendance: Video Games and the Remaking of Reality, Author: Devin C. Griffiths
Title: The Culture of Digital Fighting Games: Performance and Practice, Author: Todd Harper
Title: Handbook of Digital Games / Edition 1, Author: Marios C. Angelides
Title: Virtually Sacred: Myth and Meaning in World of Warcraft and Second Life, Author: Robert M. Geraci
Title: Translation and Localisation in Video Games: Making Entertainment Software Global, Author: Miguel Á. Bernal-Merino
Title: Shigeru Miyamoto: Super Mario Bros., Donkey Kong, The Legend of Zelda, Author: Jennifer deWinter
Title: Thinking about Video Games: Interviews with the Experts, Author: David S. Heineman
Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee
Title: The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games / Edition 1, Author: Rachel Kowert
Title: Rated M for Mature: Sex and Sexuality in Video Games, Author: Matthew Wysocki
Title: Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and Education, Author: Sari Gilbert
Title: Social, Casual and Mobile Games: The Changing Gaming Landscape, Author: Michele Willson
Title: Contemporary Research on Intertextuality in Video Games, Author: Christophe Duret
Title: Music Video Games: Performance, Politics, and Play, Author: Michael Austin
Title: Violent Games: Rules, Realism and Effect, Author: Gareth Schott
Title: Playback: A Genealogy of 1980s British Videogames, Author: Alex Wade
Title: Gamification-Based E-Learning Strategies for Computer Programming Education, Author: Ricardo Alexandre Peixoto de Queiros
Title: Brenda Laurel: Pioneering Games for Girls, Author: Carly A. Kocurek

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