Title: Autodesk 3ds Max 2016 Essentials, Author: Dariush Derakhshani
Title: Mastering AutoCAD Civil 3D 2013, Author: Louisa Holland
Title: How to Cheat in 3ds Max 2011: Get Spectacular Results Fast, Author: Michele Bousquet
Title: AutoCAD Civil 3D 2016 Essentials: Autodesk Official Press, Author: Eric Chappell
Title: LightWave 3D 8 Cartoon Character Creation: Volume 1 Modeling & Texturing: ., Author: Jonny Gorden
Title: Essential Virtual Reality fast: How to Understand the Techniques and Potential of Virtual Reality, Author: John Vince
Title: Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs, Author: Andrew Davison
Title: Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques, Author: Jason Patnode
Title: Volume Graphics, Author: Min Chen
Title: Maya Manual, Author: Daniel Lavender
Title: Three-Dimensional Modeling with Geoscientific Information Systems, Author: A.K. Turner
Title: 3ds Max 8 MAXScript Essentials, Author: Autodesk
Title: Algorithms for Parallel Polygon Rendering, Author: Theoharis Theoharis
Title: How to Cheat in Maya 2012: Tools and Techniques for Character Animation, Author: Eric Luhta
Title: Understanding 3-D Animation Using Maya, Author: John Edgar Park
Title: Foundation 3ds Max 8 Architectural Visualization, Author: Brian L. Smith
Title: How to Cheat in Maya 2012: Tools and Techniques for Character Animation, Author: Eric Luhta
Title: Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java, and CORBA, Author: Stephan Diehl
Title: Rendering Techniques '95: Proceedings of the Eurographics Workshop in Dublin, Ireland, June 12-14, 1995, Author: Partick M. Hanrahan
Title: Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java, and CORBA, Author: Stephan Diehl

Pagination Links