Title: 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics, Author: David Eberly
Title: 3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic, Author: David Eberly
Title: 3D Computer Graphics: A Mathematical Introduction with OpenGL, Author: Samuel R. Buss
Title: 3D Cadastre in an International Context: Legal, Organizational, and Technological Aspects, Author: Jantien E. Stoter

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