1- 20 of 59 results
Title: Poly-Modeling with 3ds Max: Thinking Outside of the Box, Author: Todd Daniele
Title: Foundations of Physically Based Modeling and Animation, Author: Donald House
Title: Real-time 3D Character Animation with Visual C++, Author: Nik Lever
Title: Animating with Stop Motion Pro, Author: Mark Sawicki
Title: Color Correction for Video: Using Desktop Tools to Perfect Your Image, Author: Steve Hullfish
Title: Creative Direction in a Digital World: A Guide to Being a Modern Creative Director, Author: Adam Harrell
Title: Maple Animation, Author: John F. Putz
Title: Blender Production: Creating Short Animations from Start to Finish, Author: Roland Hess
Title: Cloth Modeling and Animation, Author: Donald House
Title: Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques, Author: Jason Patnode
Title: Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation, Author: Thomas Strothotte
Title: Modeling in Silo, Author: Antony Ward
Title: Rotoscoping, Author: Benjamin Bratt
Title: Beyond Photoshop: Advanced techniques integrating Photoshop with Illustrator, Poser, Painter, Cinema 4D and ZBrush, Author: Derek Lea
Title: Digital Compositing with Blackmagic Fusion: Essential Techniques, Author: Lee Lanier
Title: Adobe Animate CC Classroom in a Book, Author: Russell Chun
Title: Shadow Algorithms Data Miner, Author: Andrew Woo
Title: Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox, Author: Michael Ingrassia
Title: Test Drive Blender: A Starter Manual for New Users, Author: John M. Blain
Title: OpenCL Programming Guide, Author: Aaftab Munshi

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