Title: Autodesk 3ds Max 2016 Essentials, Author: Dariush Derakhshani
Title: Animation in Context: A Practical Guide to Theory and Making, Author: Mark Collington
Title: Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook, Author: Peter Parr
Title: Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot, Author: Mark Sawicki
Title: Filming the Fantastic with Virtual Technology: Filmmaking on the Digital Backlot, Author: Mark Sawicki
Title: How to Cheat in 3ds Max 2011: Get Spectacular Results Fast, Author: Michele Bousquet
Title: How to Cheat in 3ds Max 2011: Get Spectacular Results Fast, Author: Michele Bousquet
Title: The Art of Flash Animation: Creative Cartooning: Creative Cartooning, Author: Mark Smith
Title: LightWave 3D 8 Cartoon Character Creation: Volume 1 Modeling & Texturing: Volume 1 Modeling & Texturing, Author: Jonny Gorden
Title: Flash 99 Good: A Guide to Macromedia Flash Usability, Author: Kevin Airgid
Title: Articulated Motion and Deformable Objects: Third International Workshop, AMDO 2004, Palma de Mallorca, Spain, September 22-24, 2004, Proceedings, Author: Francisco J. Perales
Title: Beyond Photoshop: Advanced techniques integrating Photoshop with Illustrator, Poser, Painter, Cinema 4D and ZBrush, Author: Derek Lea
Title: Creating Personalities for Synthetic Actors: Towards Autonomous Personality Agents, Author: Robert Trappl
Title: Artificial Animals for Computer Animation: Biomechanics, Locomotion, Perception, and Behavior, Author: Xiaoyuan Tu
Title: Understanding 3-D Animation Using Maya, Author: John Edgar Park
Title: Articulated Motion and Deformable Objects: First International Workshop, AMDO 2000 Palma de Mallorca, Spain, September 7-9, 2000 Proceedings, Author: Hans-Hellmut Nagel
Title: Hands-On Guide to Flash Video: Web Video and Flash Media Server, Author: Stefan Richter
Title: Animating with Stop Motion Pro, Author: Mark Sawicki
Title: How to Cheat in Maya 2010: Tools and Techniques for the Maya Animator, Author: Eric Luhta
Title: Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques, Author: Jason Patnode

Pagination Links