Title: iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems, Author: Jonathon Manning
Title: Videogames and Art, Author: Andy Clarke
Title: Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift, Author: Tammy Coron
Title: Unity 2022 Mobile Game Development - Third Edition: Build and publish engaging games for Android and iOS, Author: John P Doran
Title: Unity 6 Game Development with C# Scripting: Leverage C# scripting in Unity to create immersive games and VR experiences, Author: Lem Apperson
Title: Algorithmic and Geometric Aspects of Robotics (Routledge Revivals), Author: Jacob T. Schwartz
Title: Game Design: Theory and Practice, Second Edition: Theory and Practice, Second Edition, Author: Richard Rouse III
Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media, Author: Jean-Luc Sinclair
Title: The Metaverse: A Critical Introduction, Author: David Burden
Title: The Metaverse: A Critical Introduction, Author: David Burden
Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media, Author: Jean-Luc Sinclair
Title: Essential XNA Game Studio 2.0 Programming, Author: Jim Perry
Title: Beginning Unity Android Game Development: From Beginner to Pro, Author: Kishan Takoordyal
Title: Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations, Author: Kelvin Sung
Title: Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language, Author: Sebastiano M. Cossu
Title: Beginning Game AI with Unity: Programming Artificial Intelligence with C#, Author: Sebastiano M. Cossu
Title: Virtual Humans: Today and Tomorrow, Author: David Burden
Title: Roguelike Development with JavaScript: Build and Publish Roguelike Genre Games with JavaScript and Phaser, Author: Andre Alves Garzia
Title: Accelerating Unity Through Automation: Power Up Your Unity Workflow by Offloading Intensive Tasks, Author: Simon Jackson
Title: Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine, Author: Louis Salin

Pagination Links